Maya + ZBrush + Adobe Substance 3D Painter + Marmoset Toolbag 次世代遊戲動畫模型全流程案例教程
伍福軍,陳曦昱,張巧玲
- 出版商: 電子工業
- 出版日期: 2024-07-01
- 售價: $419
- 貴賓價: 9.5 折 $398
- 語言: 簡體中文
- 頁數: 300
- ISBN: 7121483416
- ISBN-13: 9787121483417
-
相關分類:
遊戲設計 Game-design
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商品描述
本書是根據編著者多年的教學經驗和對高職高專院校學生實際情況的瞭解編寫而成的。編著者結合多年帶隊參加世界技能大賽的經驗,將3D 數字遊戲藝術項目比賽流程、技術規範要求、評分規則和遊戲動畫模型的全流程製作技術要求融入精選的 22 個經典項目中。通過邊學邊練的方式,學生不僅能掌握世界技能大賽3D 數字遊戲藝術項目的比賽流程、技術規範要求和評分規則,還能掌握遊戲動畫模型的全流程製作技術要求、實際製作技能以及遊戲動畫專業畢業設計流程。本書共6 章,包括關於畢業設計、製作次世代遊戲動畫模型——電話機、製作次世代遊戲動畫模型——獸籠、製作次世代遊戲動畫模型——權杖、製作次世代遊戲動畫模型——科幻手槍、製作次世代遊戲動畫模型——東風卡車。
目錄大綱
目 錄
第1 章 關於畢業設計 ·····················································································.1
項目1 遊戲動畫專業畢業設計概況 ·····························································.2
項目2 畢業設計的表現形式與要求 ·····························································.8
項目3 畢業設計流程 ··············································································.36
項目4 畢業設計答辯技巧與成果評價 ························································.47
第2 章 製作次世代遊戲動畫模型——電話機 ·····················································.55
項目1 製作電話機中模 ···········································································.57
項目2 製作電話機高模和低模··································································.66
項目3 電話機模型UV 的展開、法線的烘焙和材質貼圖的製作 ·······················.72
第3 章 製作次世代遊戲動畫模型——獸籠 ························································.83
項目1 製作獸籠大型和中模 ·····································································.84
項目2 製作獸籠高模 ··············································································.92
項目3 製作獸籠低模 ·············································································.106
項目4 製作獸籠材質貼圖 ·······································································.123
第4 章 製作次世代遊戲動畫模型——權杖 ·······················································.136
項目1 製作權杖大型和中模 ····································································.138
項目2 製作權杖高模 ·············································································.150
項目3 製作權杖低模 ·············································································.158
項目4 製作權杖材質貼圖 ·······································································.166
第5 章 製作次世代遊戲動畫模型——科幻手槍 ·················································.192
項目1 製作科幻手槍大型 ·······································································.194
項目2 製作科幻手槍中模 ·······································································.210
項目3 製作科幻手槍高模 ·······································································.217
項目4 製作科幻手槍低模 ·······································································.223
項目5 製作科幻手槍材質貼圖·································································.228
第6 章 製作次世代遊戲動畫模型——東風卡車 ·················································.249
項目1 製作東風卡車模型 ·······································································.251
項目2 展開UV 和製作材質貼圖 ······························································.273
參考文獻 ····································································································.294
