大疆 TT 教育無人機從入門到精通

蔡鼕鼕 胡波

  • 出版商: 清華大學
  • 出版日期: 2021-07-01
  • 售價: $594
  • 貴賓價: 9.5$564
  • 語言: 簡體中文
  • 頁數: 206
  • 裝訂: 平裝
  • ISBN: 7302584729
  • ISBN-13: 9787302584728
  • 相關分類: 無人機
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《大疆TT教育無人機從入門到精通》以大疆TT教育無人機為載體,採用Mind+圖形化編程軟件為無人機設計飛行程序。《大疆TT教育無人機從入門到精通》 詳細講述無人機的飛行原理、飛行安全、遙控飛行、編程飛行、編隊飛行和場景應用等知識,並將 這些知識融入近100個項目式的探究活動,可使讀者通過實驗探究和無人機編程活動體驗飛行的樂 趣。《大疆TT教育無人機從入門到精通》最後講述無人機競賽方面的內容,包含無人機競賽的策略以及競賽程序設計的方法。 《大疆TT教育無人機從入門到精通》可作為小學生和中學生學習無人機的教材或參考書,也可作為無人機競賽的指導用書,還 適合科技愛好者在自學時選用。

作者簡介

李夢園,蕪湖市育紅小學美術老師,蕪湖市美術家協會會員,畢業於西安美術學院,研究生學歷,專攻小寫意花鳥和工筆花鳥以及水彩靜物。
油畫、國畫、水彩畫作品曾多次在省市級的美展中入選、獲獎。


蔡冬冬,安徽省肥東縣青少年活動中心科技教育工作者(原中學物理教師),中國青少年機器人競賽國家裁判員。
成立科技創新教育工作室,用於青少年科技創新、機器人、航模、無人機等課程的開發、教研和培訓,匯聚培養了一批優秀的科技輔導員和一群熱愛科學的青少年。
近年來,輔導學生參加FLL機器人科協賽和教育賽,多次獲得省級一等獎;指導老師和學生參加WRO機器人競賽,獲得國內冠、亞軍;輔導學生參加青少年航空航天模型競賽,多次獲得省級冠軍,輔導學生參加青少年無人機大賽,獲得省級一等獎,累計輔導學生獲獎百餘項。


胡波,合肥市第八中學信息技術學科教師,安徽省基礎教育信息化專家組成員。
在青少年機器人教育領域已深耕10餘年,多年來指導學生參加國內外各級各類機器人競賽獲獎百餘項,先後組織近千名同學參與機器人活動和學習相關課程。
曾多次獲評合肥市優秀科技輔導員,合肥市十佳科技輔導員,全國優秀機器人教練員。
2017年由於在青少年機器人教育方面的突出成績,作為中國優秀教師赴丹麥樂高集團學習,被授予“2017樂高教育全球優秀教師”的稱號。

目錄大綱

目錄
第1章無人機飛行
1.1 認識無人機············································································2
1.1.1 飛行器的歷史·················································2
1.1.2 無人機的概念·················································3
1.1.3 無人機的應用·················································5
1.2 TT無人機············································································11
1.2.1 旋翼無人機··················································11
1.2.2 TT無人機的組成···········································12
1.3 無人機的飛行原理································································17
1.3.1 飛行器的翼··················································17
1.3.2 空氣的黏性··················································18
1.3.3 看不見的大氣壓·············································20
1.3.4 附壁效應·····················································21
1.3.5 伯努利原理··················································23
1.3.6 翼的升力·····················································24
1.3.7 無人機的運動原理··········································25
1.4 安全飛行··············································································27
1.4.1 無人機的飛行環境··········································27
1.4.2 無人機的飛行區域··········································29
1.4.3 無人機的飛行法規與條例··································31
1.5 無人機遙控飛行····································································33
1.5.1 連接TT無人機································································33
1.5.2 遙控起飛無人機································································34
1.5.3 無人機遙控飛行練習··························································42
1.5.4 無人機航拍·····································································44
2.1 無人機編程基礎···························································································48
2.1.1 拓展模塊········································································48
2.1.2 無人機與Mind+編程·························································49
2.1.3 拓展模塊編程··································································51
2.1.4 走進編程世界:Hello World ·················································53
2.1.5 程序按順序運行································································54
2.1.6 程序的往復循環································································55
2.1.7 程序的條件選擇································································56
2.1.8 計算“2+3=?” ······························································57
2.1.9 倒計時···········································································58
2.1.10 計數器·········································································59
2.1.11 TOF測距傳感器測量長度···················································60
2.2 無人機運動編程···························································································62
2.2.1 電腦連接無人機································································63
2.2.2 無人機的運動模塊·····························································66
2.2.3 第一個無人機飛行程序·······················································68
2.2.4 矩形航線飛行··································································70
2.2.5 鍵盤遙控飛行··································································72
2.3 無人機遙控桿量編程····················································································73
2.3.1 遙控桿量模塊··································································73
2.3.2 Tello攝像頭模塊······························································74
2.3.3 編程探究遙控桿量模塊·······················································74
2.8 無人機飛行特技與交互··············································································122
2.8.1 特技飛行······································································122
2.8.2 TT無人機的特技飛行·······················································124
2.8.3 無人機姿態檢測······························································124
2.8.4 計時拋飛······································································125
2.8.5 跟無人機打招呼······························································126
2.8.6 左右躲閃的無人機···························································127
2.8.7 掌上降落······································································128
2.8.8 尋找主人······································································130
2.8.9 聽從挑戰卡的指揮···························································131
2.9 保護無人機·······························································································132
2.9.1 保護飛行的無人機···························································132
2.9.2 緊急懸停與降落······························································133
2.9.3 無人機接觸式避障···························································133
2.9.4 萬一故障發生時—冗餘系統·············································136
2.10 無人機測繪編程·······················································································138
2.10.1 測繪··········································································138
2.10.2 氣壓高度傳感器····························································139
2.10.3 測量天花板的高度·························································140
2.10.4 地形高度測繪·······························································142
2.10.5 無人機仿地飛行····························································143
2.10.6 無人機測繪··································································145
2.10.7 古建築測繪··································································146
2.11 無人機自主返航·······················································································148
2.11.1 超視距飛行與自動返航····················································148
2.11.2 原航線返航··································································148
2.11.3 坐標返航····································································150
2.11.4 無人機起降平台····························································151
2.12 無人機的飛行數據···················································································155
2.12.1 飛行數據模塊·······························································155
2.12.2 探究無人機俯仰姿態角····················································157
2.12.3 探究無人機低速撞擊數據·················································159
4.2.4 探索迷宮······································································196
4.3 無人機迷宮競賽·························································································198
4.3.1 無人機迷宮競賽概況························································198
4.3.2 無人機的探索和穿越························································199
4.3.3 迷宮坐標與探索飛行························································199
4.3.4 迷宮探索與穿越······························································201
4.3.5 旋翼賽迷宮挑戰賽競賽規則(XMT) ····································203