Pro Android Games, 2/e (Paperback)

Vladimir Silva

  • 出版商: Apress
  • 出版日期: 2012-10-12
  • 售價: $1,550
  • 貴賓價: 9.5$1,473
  • 語言: 英文
  • 頁數: 412
  • 裝訂: Paperback
  • ISBN: 1430247975
  • ISBN-13: 9781430247975
  • 相關分類: Android
  • 海外代購書籍(需單獨結帳)

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商品描述

In the last few years, Android has progressed with the debut of better fonts, new User Interface and Experience (UI/UX) APIs, tablet considerations, multi-touch capabilities, multi-tasking, faster performance, improved battery management techniques, and now Google TV Android Apps for the Android game app developer repertoire. 

With actionable real-world source, Pro Android Games, Second Edition shows you how to build more sophisticated and addictive Android games, by leveraging the power of these recent advancements found in the new Android Jelly Beans development platform as well as those you've counted on in earlier releases. Multi-touch code gives these games and their players dynamic input and exchange ability, for a more realistic arcade game experience. Faster and better performance offers game players a more seamless, fun arcade experience like never before on Android. There is also improved native C/C++ integration with Android's NDK as well, which makes coding, compiling, and converting both productive and efficient with gains in app performance.  

Pro Android Games, Second Edition features the following improvements: 

  • Updates to the latest version of the Android SDK, NKD, plus the latest Eclipse IDE.
  • Greater focus on tablets the ever changing device resolutions, and hardware specs. 
  • Native game development and hardware accelerated graphics.
  • Bigger and Better Real World Engines, such as Quake I and II Plus an oldie from the previous edition: Doom
  • Coverage of the new smart TV APIs (Google TV), UI, UX, multi-touch and multi-tasking features available with Android Jelly Bean.
  • A look into the future with augmented reality
  • Advanced techniques for improving your game playing experience including better multi-tasking, improved performance optimization, battery management and more.
  • A "Quake 3D"-like game app case study 

You’ll definitely have fun, and perhaps you’ll even make some money. Enjoy!

What you’ll learn

  • Key advanced Android gaming techniques using the new Android SDK and NDK
  • How to add and integrate multi-touch
  • How to use Bluetooth controllers (Zeemote)
  • More gaming tricks and tips, such as hybrid 3D graphics with OpenGL and JNI
  • How to port, augment a 3D shooter "Doom"-like game app using OpenGL
  • How to build a 3D shooter game like "Quake" and "Quake II"
  • How and where to best deploy these game apps

Who this book is for

This book is for savvy Android app developers who are looking for professional or advanced techniques for porting, augmenting and building 3D game apps that are complex, fun and lucrative.

Table of Contents

  1. Welcome to Android Gaming
  2. Gaming Tricks for Phones or Tablets
  3. More Gaming Tricks with OpenGL and JNI 
  4. Efficient Graphics and Portability with OpenGL ES 2.0 
  5. 3D Shooters for Doom
  6. 3D Shooters for Quake  
  7. 3D Shooters for Quake II
  8. Fun With Bluetooth Controllers
  9. A Look Into the Future: Augmented Reality and Google TV
  10. Deployment and Compilation Tips

商品描述(中文翻譯)

在過去幾年中,Android在字體、使用者界面和體驗(UI/UX)API、平板電腦考量、多點觸控功能、多工處理、更快的性能、改進的電池管理技術以及現在的Google TV Android應用程式等方面取得了進展。《Pro Android Games, Second Edition》通過實用的真實世界示例,向您展示如何利用新的Android Jelly Beans開發平台中的這些最新進展以及您在之前版本中所依賴的功能,建立更複雜且令人上癮的Android遊戲。多點觸控代碼為這些遊戲和玩家提供了動態輸入和交換能力,為更真實的街機遊戲體驗。更快、更好的性能為遊戲玩家提供了在Android上前所未有的無縫、有趣的街機體驗。此外,Android的NDK還改進了本地C/C++集成,使編碼、編譯和轉換變得更加高效,提高了應用程式性能。

《Pro Android Games, Second Edition》的改進如下:
- 更新到最新版本的Android SDK、NDK以及最新的Eclipse IDE。
- 更加關注平板電腦,不斷變化的設備解析度和硬體規格。
- 本地遊戲開發和硬體加速圖形。
- 更大更好的真實世界引擎,例如Quake I和II,以及上一版中的經典遊戲Doom。
- 涵蓋了Android Jelly Bean提供的新智慧電視API、UI、UX、多點觸控和多工處理功能。
- 展望未來的擴增實境技術。
- 提供改進遊戲體驗的高級技巧,包括更好的多工處理、性能優化、電池管理等。
- 以《Quake 3D》為例的遊戲應用程式案例研究。

您一定會玩得開心,也許還能賺點錢。祝您愉快!

您將學到以下內容:
- 使用新的Android SDK和NDK的關鍵高級Android遊戲技巧。
- 如何添加和整合多點觸控。
- 如何使用藍牙控制器(Zeemote)。
- 更多遊戲技巧和提示,例如使用OpenGL和JNI進行混合3D圖形。
- 如何使用OpenGL移植和增強一個3D射擊遊戲應用程式,如《Doom》。
- 如何構建像《Quake》和《Quake II》這樣的3D射擊遊戲。
- 如何在哪裡最好地部署這些遊戲應用程式。

本書適合精通Android應用程式開發的讀者,他們正在尋找專業或高級技巧,以移植、增強和構建複雜、有趣且有利可圖的3D遊戲應用程式。

目錄:
1. 歡迎來到Android遊戲
2. 適用於手機或平板電腦的遊戲技巧
3. 使用OpenGL和JNI的更多遊戲技巧
4. 使用OpenGL ES 2.0實現高效圖形和可移植性
5. 《Doom》的3D射擊遊戲
6. 《Quake》的3D射擊遊戲
7. 《Quake II》的3D射擊遊戲
8. 藍牙控制器的樂趣
9. 展望未來:擴增實境和Google TV
10. 部署和編譯技巧