AfterEffects 高效學習指南:自學影視後期製作
夢堯
- 出版商: 電子工業
- 出版日期: 2019-05-01
- 定價: $774
- 售價: 8.5 折 $658
- 語言: 簡體中文
- ISBN: 712135876X
- ISBN-13: 9787121358760
-
相關分類:
After Effects
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商品描述
這是一本適合初學者自學After Effects 的書籍。內容包括——“硬知識”:1. After Effects 基本工作流程、菜單欄、工具欄、功能面板。2. 圖層與關鍵幀、摳像與遮罩、調色、內置濾鏡。3. MG 動畫、表達式、粒子特效、畫面跟蹤技術與攝像機反求等。“軟知識”:1. 每一個學習內容針對的不是如何使用,而是如何解決問題。2. 成功學習者的學習方案。3. 有針對工作、興趣,不同方向的學習建議。4. 關於實際學習過程中心態調整,面對綜合自學習後期之路困難應該如何調整與分析。
作者簡介
夢堯,專業視頻設計師,知乎、微博大V。文章獲得351,222 次贊同, 503,962 次收藏。多篇文章被十點讀書,思想聚焦等自媒體大號頭條發布,廣泛傳播,累計閱讀量過億。後期自學入門教程受到了廣泛的認可,知名後期大咖老鷹、韓贇、姜鵬,蔣廣登,聯袂推薦。
目錄大綱
第1章導讀.............................................. .................................................. 1
1.1如何開啟自學之路........................................... .................................................. .................1
1.2本書使用指導........................... .................................................. .........................................1
第2章學習前的準備. .................................................. ..............................2
2.1與“視頻”有關的基礎知識.......... .................................................. ..................................2
2.1.1關於掃描、分辨率的知識..... .................................................. ..............................2
2.1.2關於“幀”的知識......................................... .................................................. ......2
2.1.3視頻格式...................................... .................................................. .........................4
2.2軟件安裝與電腦配置.................. .................................................. ......................................6
2.2.1應該安裝哪個版本的After Effects . .................................................. ....................6
2.2.2為什麼總是安裝失敗或者在使用時報錯................ .............................................6
第3章基本的工作流程............................................... ...............................8
3.1認識工作界面.............................................. .................................................. ......................8
3.2合成與素材....................... .................................................. ............................................... 11
3.2. 1新建合成............................................... .................................................. .............. 11
3.2.2如何導入素材............................. .................................................. ........................13
3.2.3如何開始使用素材.................. .................................................. ...........................18
3.2.4如何為一個素材添加效果............. .................................................. ....................20
3.2.5合成預覽窗口與圖層預覽窗口....................................... ....................................21
3.3如何輸出工程......... .................................................. .................................................. .......22
第4章菜單欄、工具欄、功能面板............................... ...........................29
4.1菜單欄................... .................................................. .................................................. ........29
4.2工具欄...................................... .................................................. .......................................40
4.3功能面板....... .................................................. .................................................. .................41
4.3.1項目面板中的常用功能......................................... ..............................................41
4.3.2時間軸面板中的常用功能........................................... ........................................42
4.3.3合成面板中的常用功能.................................................. .....................................50
4.3.4效果控制面板中的常用功能.. .................................................. ...........................59
第5章圖層與關鍵幀.............. .................................................. ...............60
5.1如何理解圖層的概念........................... .................................................. ...........................60
5.1.1圖層的特點........................................... .................................................. ..............60
5.1.2圖層的類型............................ .................................................. .............................63
5.2圖層的基本屬性.............. .................................................. ................................................65
5.3如何理解並使用關鍵幀............................................ .................................................. ......73
5.3.1什麼是關鍵幀.................................... .................................................. ................73
5.3.2如何使用關鍵幀.......................... .................................................. .......................73
5.3.3圖表編輯器............................................ .................................................. .............82
5.4圖層疊加模式與圖層樣式........................... .................................................. ...................89
5.4.1圖層疊加模式及效果..................... .................................................. ....................89
5.4.2 TrkMat及效果....................... .................................................. .............................98
5.4.3如何使用圖層樣式............ .................................................. ...............................101
5.5燈光圖層.............. .................................................. .................................................. ........103
5.5.1如何使用燈光圖層.......................................... .................................................. .103
5.5.2燈光圖層與其他圖層的關係.................................... .........................................108
5.6文本圖層.... .................................................. .................................................. .................. 113
5.6.1如何輸入與設置文字....................... .................................................. ................ 113
5.6.2如何設置文字動畫效果......................... .................................................. .......... 114
5.7三維圖層與攝像機圖層............................... .................................................. .................122
5.7.1三維圖層的主要特點......................................... ................................................122
5.7 .2攝像機設置屬性............................................. .................................................. ..126
5.7.3如何控制攝像機......................................... .................................................. ......130
5.7.4三維圖層的自動定向功能................................. ................................................130
5.7 .5合成中既有三維圖層又有二維圖層,攝像機怎麼讀取畫面.........................131
5.8調整層、父子級關係與空層........................................... ...............................................132
5.8.1如何使用調整層........................................... .................................................. ....132
5.8.2父子級關係與空層.................................... .................................................. .......134
5.9圖層時間的問題.................................... .................................................. ........................136
第6章摳像與遮罩................. .................................................. ..............139
6.1摳像................................ .................................................. ...............................................139
6.1. 1如何去掉不想要的顏色........................................... ..........................................139
6.1.2對Keylight摳像效果進行觀察........................................ .................................140
6.1.3修正摳像細節......... .................................................. ..........................................143
6.1.4摳像顏色校正.................................................. .................................................. .148
6.1.5遮罩與裁剪......................................... .................................................. ..............149
6.2遮罩................................ .................................................. ...............................................151
6.2. 1如何繪製遮罩............................................. .................................................. ......151
6.2.2如何進行遮罩跟踪.......................................... .................................................. .163
6.3如何使用Roto ............................................ .................................................. ....................164
第7章調色........................ .................................................. ..................172
7.1色階............................ .................................................. .................................................. .172
7.2曲線.............................................. .................................................. .................................177
7.3色相與飽和度............................................. .................................................. ...................181
第8章內置濾鏡........................ .................................................. ..........187
8.1 After Effects內置濾鏡與效果............................... .................................................. .......187
8.2色彩校正濾鏡..................................... .................................................. ...........................187
8.3扭曲濾鏡.................. .................................................. .................................................. ....187
8.4生成濾鏡.............................................. .................................................. ..........................192
第9章MG動畫.................. .................................................. ..................196
9.1繪製圖形的基本知識......................... .................................................. ...........................196
9.1.1形狀圖層的基本操作............. .................................................. ..........................196
9.1.2如何將不同的形狀歸納到一個整體形狀圖層中....... ......................................198
9.1.3單獨調整形狀圖層中所包含的圖形的屬性.............................................. .......201
9.1.4如何分組控制形狀圖層下的元素...................................... ...............................205
9.2如何製作自己想要的圖形.......... .................................................. ..................................207
9.2.1如何使用After Effects中的鋼筆工具.... .................................................. ........207
9.2.2鋼筆工具的常見操作................................. .................................................. ......208
9.2.3如何繪製複雜的圖形................................... .................................................. ....214
9.3如何讓圖形動起來....................................... .................................................. .................218
9.3.1使用圖釘工具讓一張圖片動起來...................................... ...............................218
9.3.2調整形狀圖層的路徑產生動畫效果...... .................................................. .........222
第10章表達式................................... .................................................. .225
10.1表達式的基本用法.......................................... .................................................. ............225
10.1.1什麼是表達式.............................. .................................................. ...................225
10.1.2如何創建表達式....................... .................................................. ......................225
10.1.3表達式的基本操作.......................................... .................................................226
10.2表達式的語法............................................. .................................................. .................227
10.2.1結構............................ .................................................. .....................................228
10.2.2數據類型....... .................................................. .................................................. 232
10.2.3運算............................................. .................................................. ....................235
10.2.4變量與函數............................................ .................................................. .........239
10.2.5邏輯.................................... .................................................. .............................244
10.3有哪些經常引用的表達式............ .................................................. ..............................249
10.3.1常見的效果表達式和插件......... .................................................. ....................249
10.3.2表達式樣例參考..................... .................................................. ........................254
第11章粒子特效.................... .................................................. .............256
11.1 Trapcode Particular粒子系統............................................. ...........................................256
11.1.1 Trapcode Particular粒子系統的效果............................................... ................256
11.1.2 Trapcode Particular簡介........................... .................................................. ......256
11.1.3使用插件參數可以實現的功能................................. ......................................256
11.2 Particular粒子發射系統...... .................................................. ........................................257
11.2.1如何獲得粒子... .................................................. .............................................257
11.2.2粒子發射行為與發射數量......................................... ......................................258
11.2.3粒子發射器的類型... .................................................. ......................................259
11.2.4發射器的坐標位置與方向速度.................................................. .....................267
11.3 Particular粒子本身的特性...................... .................................................. ....................270
11.4 Particular粒子陰影系統........................ .................................................. ......................291
11.4.1粒子陰影屬性組.................... .................................................. .........................291
11.4.2燈光與粒子的可見關係......................................... ..........................................291
11.4.3粒子與燈光強度.................................................. .............................................292
11.4.4粒子反射光照................................................ .................................................. .294
11.5粒子的物理系統是如何影響粒子的...................................... ......................................297
11.5.1如何理解物理系統中的Air模式.................................................. ..................297
11.5.2如何理解物理系統中的Bounce模式.................... .........................................301
第12章畫面跟踪技術與攝像機反求................................................ ......303
12.1基礎的跟踪方式............................................. .................................................. .............303
12.1.1畫面跟踪............................... .................................................. ..........................303
12.1.2四點跟踪................. .................................................. ........................................315
12.1.3變形穩定器VFX .. .................................................. ..........................................328
12.2攝像機反求... .................................................. .................................................. .............333
後記................................... .................................................. ...................340