XNA Game Studio 4.0 Programming: Developing for Windows Phone 7 and Xbox 360 (Paperback)

Tom Miller, Dean Johnson

  • 出版商: Addison Wesley
  • 出版日期: 2010-12-22
  • 售價: $1,650
  • 貴賓價: 9.5$1,568
  • 語言: 英文
  • 頁數: 528
  • 裝訂: Paperback
  • ISBN: 0672333457
  • ISBN-13: 9780672333453
  • 立即出貨

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商品描述

Get Started Fast with XNA Game Studio 4.0–and Build Great Games for Both Windows® Phone 7 and Xbox 360®

 

This is the industry’s best reference and tutorial for all aspects of XNA Game Studio 4.0 programming on all supported platforms, from Xbox 360 to Windows Phone 7 and Windows PCs. The only game development book authored by Microsoft XNA development team members, it offers deep insider insights you won’t get anywhere else–including thorough coverage of new Windows Phone APIs for mobile game development.

 

You’ll quickly build simple games and get comfortable with Microsoft’s powerful XNA Game Studio 4.0 toolset. Next, you’ll drill down into every area of XNA, including graphics, input, audio, video, storage, GamerServices, and networking. Miller and Johnson present especially thorough coverage of 3D graphics, from Reach and HiDef to textures, effects, and avatars. Throughout, they introduce new concepts with downloadable code examples designed to help you jumpstart your own projects. Coverage includes

 

  • Downloading, installing, and getting started with XNA Game Studio 4
  • Building on capabilities provided in the default game template
  • Using 2D sprites, textures, sprite operations, blending, and SpriteFonts
  • Creating high-performance 3D graphics with XNA’s newly simplified APIs
  • Loading, generating, recording, and playing audio
  • Supporting keyboards, mice, Xbox 360 controllers, Touch, accelerometer, and GPS inputs
  • Managing all types of XNA storage
  • Using avatars as characters in your games
  • Utilizing gamer types, player profiles, presence information, and other GamerServices
  • Supporting Xbox LIVE and networked games
  • Creating higher-level input systems that seamlessly manage cross-platform issues

 

From Windows Phone 7 mobile gaming to Xbox 360, XNA Game Studio 4.0 creates huge new opportunities for experienced Microsoft developers. This book helps you build on skills you already have, to create the compelling games millions of users are searching for.

 

商品描述(中文翻譯)

快速入門 XNA Game Studio 4.0,並為 Windows® Phone 7 和 Xbox 360® 建立出色的遊戲

這是業界最佳的參考和教程,涵蓋了 XNA Game Studio 4.0 在所有支援的平台上的所有方面,從 Xbox 360 到 Windows Phone 7 和 Windows PC。這是唯一由 Microsoft XNA 開發團隊成員撰寫的遊戲開發書籍,提供了深入的內部見解,其他地方無法獲得,包括對於移動遊戲開發的新 Windows Phone API 的全面介紹。

您將快速建立簡單的遊戲,並熟悉 Microsoft 強大的 XNA Game Studio 4.0 工具集。接下來,您將深入研究 XNA 的各個領域,包括圖形、輸入、音頻、視頻、存儲、GamerServices 和網絡。Miller 和 Johnson 特別詳細地介紹了 3D 圖形,從 Reach 和 HiDef 到紋理、效果和頭像。在整個過程中,他們通過可下載的代碼示例引入新概念,旨在幫助您快速啟動自己的項目。內容包括:

- 下載、安裝和開始使用 XNA Game Studio 4
- 在默認遊戲模板提供的功能基礎上進行擴展
- 使用 2D 精靈、紋理、精靈操作、混合和 SpriteFonts
- 使用 XNA 的新簡化 API 創建高性能 3D 圖形
- 加載、生成、錄製和播放音頻
- 支持鍵盤、鼠標、Xbox 360 控制器、觸控、加速度計和 GPS 輸入
- 管理各種類型的 XNA 存儲
- 在遊戲中使用頭像作為角色
- 利用遊戲玩家類型、玩家配置文件、在線狀態信息和其他 GamerServices
- 支持 Xbox LIVE 和網絡遊戲
- 創建更高級的輸入系統,無縫處理跨平台問題

從 Windows Phone 7 手機遊戲到 Xbox 360,XNA Game Studio 4.0 為有經驗的 Microsoft 開發人員創造了巨大的新機遇。本書將幫助您在已有的技能基礎上,創建出引人入勝的遊戲,滿足數百萬用戶的需求。