Making Deep Games: Designing Games with Meaning and Purpose
Doris C. Rusch
- 出版商: Focal Press
- 出版日期: 2016-12-06
- 售價: $1,850
- 貴賓價: 9.5 折 $1,758
- 語言: 英文
- 頁數: 228
- 裝訂: Paperback
- ISBN: 1138812137
- ISBN-13: 9781138812130
-
相關分類:
遊戲設計 Game-design
立即出貨 (庫存 < 4)
買這商品的人也買了...
-
$590$466 -
$580$452 -
$1,680$1,596 -
$580$458 -
$480$379 -
$500$395 -
$690$538 -
$450$356 -
$580$458 -
$2,058Data Mining : Practical Machine Learning Tools and Techniques, 4/e (Paperback)
-
$520$442 -
$680$578 -
$360$180 -
$580$458 -
$500NLP 漢語自然語言處理原理與實踐
-
$320$272 -
$320$250 -
$550$468 -
$237Vue 2 實踐揭秘
-
$780$616 -
$2,180$2,071 -
$790$616 -
$450$356 -
$450$356 -
$590$460
相關主題
商品描述
Like movies, television, and other preceding forms of media, video games are undergoing a dynamic shift in its content and perception. While the medium can still be considered in its infancy, the mark of true artistry and conceptual depth is detectable in the evolving styles, various genres and game themes. Doris C. Rusch’s, Making Deep Games, combines this insight along with the discussion of the expressive nature of games, various case studies, and hands-on design exercises. This book offers a perspective into how to make games that tackle the whole bandwidth of the human experience; games that teach us something about ourselves, enable thought-provoking, emotionally rich experiences and promote personal and social change. Grounded in cognitive linguistics, game studies and the reflective practice of game design, Making Deep Games explores systematic approaches for how to approach complex abstract concepts, inner processes, and emotions through the specific means of the medium. It aims to shed light on how to make the multifaceted aspects of the human condition tangible through gameplay experiences.
商品描述(中文翻譯)
像電影、電視和其他先前的媒體一樣,電子遊戲在其內容和觀感上正在經歷一個動態的轉變。雖然這個媒介仍然可以被視為在初期階段,但真正的藝術性和概念深度的痕跡可以在不斷演變的風格、各種類型和遊戲主題中被察覺到。Doris C. Rusch的《製作深度遊戲》結合了這一見解,並討論了遊戲的表達性質、各種案例研究和實踐設計練習。本書提供了一個觀點,闡述了如何製作能夠涵蓋人類整個經驗範圍的遊戲;這些遊戲能夠教導我們一些關於自己的事情,提供引人深思、情感豐富的體驗,並促進個人和社會的變革。《製作深度遊戲》以認知語言學、遊戲研究和反思遊戲設計的實踐為基礎,探討了如何通過特定的媒介手段來處理複雜的抽象概念、內在過程和情感的系統化方法。它旨在闡明如何通過遊戲體驗使人類條件的多面性變得具體可感。