C++ Programming: An Object-Oriented Approach (Paperback)

Behrouz A. Forouzan , Richard Gilberg

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  • Description
    C++ Programming: An Object-Oriented Approach uses a combination of thorough, well-ordered explanations and a strong visual framework to make programming concepts accessible to students. A strong pedagogical foundation, combines with a focus on the benefits of a consistent and well-documented programming style, prepares students to tackle academic and professional programming challenges with confidence.

    C++ Programming: An Object-Oriented Approach introduces the reader to object-oriented Programming through the use of C++. Using the syntax of the C++ language, while touching upon advanced concepts such as data structure and design patterns, enables the reader to have a context of object-oriented programming while learning.

    Why a new book in C++?
    This new text employs a formulaic structure to accomplish five goals: 1) to teach computer programming, 2) to teach syntax of the C++ language, 3) to present new features of C++, 4) to discuss data structure and introduce the STL library, and 5) to introduce design patterns. The text is complimented by online materials instructors can use to further engage students, including:
    • CheckPoint questions that help students affirm their knowledge of the content while working through each section in a chapter
    • Appendices that provide information that assists in addressing more advanced C++ topics
    • Sample programs that can be run in the classroom to enhance discussion
    • Chapter-by-chapter lecture PowerPoint slides that aid in the classroom experience
    • Expanded online question banks that gauge the reader's understanding of the content

    This text, coupled with the associated support materials, provides an enhanced and complete introduction to the language of C++ and programming.


  • Table of Contents
    Chapter 1: Introduction to Computers and Programming Languages
    Chapter 2: Basics of C++ Programming
    Chapter 3: Expressions and Statements
    Chapter 4: Selection
    Chapter 5: Repetition
    Chapter 6: Functions
    Chapter 7: User-Defined Types: Classes
    Chapter 8: Arrays
    Chapter 9: References, Pointers, and Memory Management
    Chapter 10: Strings
    Chapter 11: Relationships among Classes
    Chapter 12: Polymorphism and Other Issues
    Chapter 13: Operator Overloading
    Chapter 14: Exception Handling
    Chapter 15: Generic Programming: Templates
    Chapter 16: Input/Output Streams
    Chapter 17: Recursion
    Chapter 18: Introduction to Data Structures
    Chapter 19: Standard Template Library (STL)
    Chapter 20: Design Patterns

    Appendix A: Unicode
    Appendix B: Positional Numbering System
    Appendix C: C++ Expressions and Operators
    Appendix D: Bitwise Operations
    Appendix E: Bit Fields
    Appendix F: Preprocessing
    Appendix G: Namespaces
    Appendix H: Ratios
    Appendix I: Time
    Appendix J: Lambda Expressions
    Appendix K: Regular Expressions
    Appendix L: Smart Pointers
    Appendix M: Random Number Generation
    Appendix N: References
    Appendix O: Move versus Copy
    Appendix P: A Brief Review of C++ 11
    Appendix Q: Unified Modeling Language (UML)
    Appendix R: Bitset