Guide to Programming with Python

Michael Dawson

  • 出版商: Course Technology
  • 出版日期: 2007-03-13
  • 定價: $2,300
  • 售價: 8.0$1,840
  • 語言: 英文
  • 頁數: 496
  • 裝訂: Paperback
  • ISBN: 1423901126
  • ISBN-13: 9781423901129
  • 相關分類: Python

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  • Uses game programming examples that entertain and engage the reader while presenting important programming techniques.
  • Covers every new concept with a small but complete example program and brings all of the concepts together in the chapter projects.
  • Challenges the reader in the Chapter Projects to use what he or she has learned.
  • Comes with a CD-ROM containing Python 2.3.5, Pygame 1.6, LiveWires 2.0, and source code for the material in the text.


Table of Contents

1. Getting Started: The Game Over Program
2. Types, Variables, and Simple I/O: The Useless Trivia Program
3. Branching, while Loops, and Program Planning: The Guess My Number Game
4. for Loops, Strings, and Tuples: The Word Jumble Game
5. Lists and Dictionaries: The Hangman Game
6. Functions: Tic-Tac-Toe
7. Files and Exceptions: The Trivia Challenge Game
8. Software Objects: The Critter Caretaker Program
9. Object-Oriented Programming: The Blackjack Game
10. GUI Development: The Mad Lib Program
11. Graphics: The Pizza Panic Game
12. Sound, Animation, and Program Development: The Astrocrash Game
Appendix A: Livewires Reference