Blender 3D Asset Creation for the Metaverse: Unlock endless possibilities with 3D object creation, including metaverse characters and avatar models (Paperback)

Venâncio, Vinicius Machado

  • 出版商: Packt Publishing
  • 出版日期: 2023-07-21
  • 售價: $1,860
  • 貴賓價: 9.5$1,767
  • 語言: 英文
  • 頁數: 482
  • 裝訂: Quality Paper - also called trade paper
  • ISBN: 1801814325
  • ISBN-13: 9781801814324
  • 相關分類: 3D建模 3D-modeling
  • 立即出貨 (庫存=1)

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商品描述

Elevate your 3D modeling skills by mastering each part of the process, creating professional assets and lifelike characters for your games and metaverse worlds

Purchase of the print or Kindle book includes a free PDF eBook

 

Key Features:

  • Discover an optimized workflow for crafting game and the metaverse assets
  • Learn shortcuts to make the creation process smooth and quick
  • Generate a versatile 3D model suitable for various purposes

 

Book Description:

If you are familiar with modeling, this book will help you discover a practical and efficient workflow designed to accelerate your asset creation process for use in multiple projects, including games and the metaverse.

Complete with shortcuts and tips on how to speed up the process, this book guides you in modeling assets and characters with the help of references. You'll learn how to optimize the modeled asset for maximum rendering performance within game engines and the metaverse. Next, you'll get to grips with unwrapping the 3D model for texturing and explore multiple texturing techniques to breathe life into your 3D models. Finally, you'll integrate the 3D model to work seamlessly across a myriad of programs and game engines.

By the end of this book, you'll have the skills to efficiently create any type of 3D asset from scratch for use in renders, animations, or immersive gaming experiences.

 

What You Will Learn:

  • Model game and metaverse 3D assets starting with primitive shapes
  • Optimize a modeled asset for maximum rendering performance
  • Texture the asset with PBR image textures, real life images, and procedural textures
  • Bake the resulting texture to a single image for the textures to work in the metaverse
  • Gain an understanding of human anatomy to make lifelike characters
  • Sculpt a base mesh for a human character
  • Grasp the differences in workflow for organic and non-organic asset 3D modeling
  • Recognize the importance of reference materials across all creative endeavors

 

Who this book is for:

Whether you are a beginner 3D asset designer or an aspiring character modeler, this book is your gateway to expanding your skill set in asset creation for personal projects, games, and the metaverse. Since it covers the intricacies of the asset creation process, intermediate-level modelers will also find plenty of information. Familiarity with basic texturing and UV unwrapping will enable you to get the most out of this book.

商品描述(中文翻譯)

提升您的3D建模技能,掌握每個過程的細節,為遊戲和元宇宙世界創建專業資產和逼真角色。

購買印刷版或Kindle書籍將包含免費的PDF電子書。

主要特點:
- 發現優化的工作流程,用於製作遊戲和元宇宙資產
- 學習快捷鍵,使創作過程順暢快速
- 生成適用於各種用途的多功能3D模型

書籍描述:
如果您熟悉建模,本書將幫助您發現一種實用且高效的工作流程,旨在加速資產創建過程,適用於多個項目,包括遊戲和元宇宙。

本書提供了快捷鍵和加速過程的技巧,指導您使用參考資料建模資產和角色。您將學習如何優化建模資產,以在遊戲引擎和元宇宙中實現最佳渲染效果。接下來,您將探索將3D模型展開以進行紋理貼圖的技巧,並探索多種紋理技術,為您的3D模型注入生命。最後,您將整合3D模型,使其在各種程序和遊戲引擎中無縫運作。

通過閱讀本書,您將掌握從頭開始高效創建任何類型的3D資產的技能,用於渲染、動畫或沉浸式遊戲體驗。

學到的內容:
- 使用基本形狀開始建模遊戲和元宇宙3D資產
- 優化建模資產以實現最佳渲染效果
- 使用PBR圖像紋理、真實圖像和程序性紋理為資產上色
- 將結果紋理烘焙到單個圖像中,以便在元宇宙中使用
- 瞭解人體解剖學,製作逼真的角色
- 雕刻人體角色的基礎網格
- 掌握有機和非有機資產3D建模的工作流程差異
- 瞭解在所有創意工作中參考資料的重要性

本書適合對3D資產設計有基礎的初學者或有志成為角色建模師的人,它是您拓展個人項目、遊戲和元宇宙資產創建技能的入門書籍。中級建模師也能從中獲得豐富的資訊,只要您熟悉基本的紋理和UV展開,就能充分利用本書的內容。