Game Theoretic Problems in Network Economics and Mechanism Design Solutions (Hardcover)

Y. Narahari, Dinesh Garg, Ramasuri Narayanam, Hastagiri Prakash

  • 出版商: Springer
  • 出版日期: 2009-02-12
  • 售價: $5,170
  • 貴賓價: 9.5$4,912
  • 語言: 英文
  • 頁數: 274
  • 裝訂: Hardcover
  • ISBN: 1848009372
  • ISBN-13: 9781848009370
  • 相關分類: 經濟學 Economy
  • 海外代購書籍(需單獨結帳)

買這商品的人也買了...

商品描述

With the advent of the Internet and other modern information and communication technologies, a magnificent opportunity has opened up for introducing new, innovative models of commerce, markets, and business.

Creating these innovations calls for significant interdisciplinary interaction among researchers in computer science, communication networks, operations research, economics, mathematics, sociology, and management science. In the emerging era of new problems and challenges, one particular tool that has found widespread applications is mechanism design.

The focus of this monograph is to explore game theoretic modeling and mechanism design for problem solving in Internet and network economics.

The monograph is structured into two parts. The first part (Chapter 2) contains an overview of foundational concepts and key results in mechanism design. This chapter is intended as a self-sufficient introduction to mechanism design theory with the help of numerous stylized examples from network economics. The second part of the monograph contains an exposition of representative game theoretic problems in three different network economics situations and a systematic exploration of mechanism design solutions to these problems. This part has three chapters: Chapter 3 deals with the sponsored search auction problem, Chapter 4 with the resource allocation problem in computational grids, and Chapter 5 with the robust broadcast protocol design problem in ad hoc networks. The monograph concludes with Chapter 6 which provides several pointers to the relevant literature to facilitate a deeper and broader investigation of problem solving with mechanism design.

The monograph has been structured with the objective of providing a sound foundation of relevant concepts and theory to help apply mechanism design to problem solving in a rigorous way. At the end of a serious reading of this monograph, the readers should be able to model real-world situations using game theory, analyze the situations using game theoretic concepts, and design correct and robust solutions (mechanisms, algorithms, protocols) that would work for agents that are rational and intelligent.

商品描述(中文翻譯)

隨著互聯網和其他現代信息和通信技術的出現,為引入新的創新商業模式、市場和業務打開了一個壯麗的機會。

創造這些創新需要在計算機科學、通信網絡、運營研究、經濟學、數學、社會學和管理科學等領域的研究人員之間進行重要的跨學科交流。在新問題和挑戰的新時代中,一個被廣泛應用的特定工具是機制設計。

本專著的重點是探索遊戲理論建模和機制設計在互聯網和網絡經濟中的問題解決。專著分為兩部分。第一部分(第2章)概述了機制設計的基本概念和關鍵結果。本章旨在通過大量來自網絡經濟學的樣式化示例,作為機制設計理論的自給自足的介紹。專著的第二部分包含了對三種不同網絡經濟情境中具有代表性的遊戲理論問題的闡述,以及對這些問題的機制設計解決方案的系統探索。本部分共有三章:第3章處理贊助搜索拍賣問題,第4章處理計算網格中的資源分配問題,第5章處理自組網絡中的強健廣播協議設計問題。專著以第6章結束,該章提供了幾個指向相關文獻的指針,以促進對機制設計問題解決的更深入和更廣泛的研究。

本專著的結構旨在提供相關概念和理論的堅實基礎,以幫助以嚴謹的方式應用機制設計來解決問題。在認真閱讀本專著後,讀者應該能夠使用博弈論對現實世界情況進行建模,使用博弈論概念分析情況,並設計出對於理性和智能的代理人有效的正確和強健的解決方案(機制、算法、協議)。