Programming Fundamentals Using Java: A Game Application Approach (Computer Science)

William McAllister, S. Jane Fritz

商品描述

This is a Java textbook for beginning programmers that uses game programming as a central pedagogical tool to improve student engagement, learning outcomes, and retention. Game programming is incorporated into the text in a way that does not compromise the amount of material traditionally covered in a basic or advanced programming course and permits instructors who are not familiar with game programming and computer graphics concept to realize their advantages. The material presented in the book is in full compliance with the 2013 ACM/IEEE computer science curriculum guidelines and provides an in-depth discussion of graphical user interfaces (GUIs). It has been used to teach programming to student whose majors are within an outside of the computing fields. The companion DVD includes a game environment that is easily integrated into projects created with the popular Java Development Environments (Eclipse, NetBeans, and JCreator) and includes a set of executable student games to pique students’ interest by giving them a glimpse into their future capabilities. The material in this book can be covered within one or two courses such as a basic programming course followed by an advanced programming course.
Features:
  • Uses an objects-early approach to learning Java.
  • Follows the 2013 ACM/IEEE computer science curriculum guidelines
  • Integrates game programming as central pedagogical tool to improve student engagement, learning outcomes, and retention
  • Includes a companion DVD with projects created with the popular Java Development Environments; also includes a set of executable games, source code, and figures
  • Uses working programs to illustrate concepts under discussion
  • Complete instructor’s resource package available upon adoption
  • 商品描述(中文翻譯)

    這是一本針對初學者的Java教科書,以遊戲程式設計作為核心教學工具,以提高學生的參與度、學習成果和保留率。遊戲程式設計被融入到教材中,並不會影響傳統基礎或高級程式設計課程所涵蓋的內容量,並且允許不熟悉遊戲程式設計和電腦圖形概念的教師實現其優勢。本書所提供的材料完全符合2013年ACM/IEEE計算機科學課程指南,並深入討論了圖形使用者介面(GUI)。它已被用於教授程式設計給主修計算機領域內外的學生。附帶的DVD包含一個遊戲環境,可以輕鬆地與流行的Java開發環境(Eclipse、NetBeans和JCreator)集成,並包含一組可執行的學生遊戲,以讓學生一窺他們未來能力的一瞥,以激發他們的興趣。本書的內容可以在一個或兩個課程中涵蓋,例如基礎程式設計課程後跟高級程式設計課程。
    特點:

  • 採用早期物件導向的方式學習Java。
  • 遵循2013年ACM/IEEE計算機科學課程指南
  • 將遊戲程式設計作為核心教學工具,以提高學生的參與度、學習成果和保留率
  • 附帶DVD,其中包含使用流行的Java開發環境創建的專案;還包括一組可執行的遊戲、源代碼和圖片
  • 使用實際工作程式來說明討論中的概念
  • 提供完整的教師資源套件