OpenGL to WebGL: Bridging the Graphics Divide

Hussain, Kameron, Hussain, Frahaan

  • 出版商: Sonar Publishing
  • 出版日期: 2023-11-27
  • 售價: $1,160
  • 貴賓價: 9.5$1,102
  • 語言: 英文
  • 頁數: 374
  • 裝訂: Quality Paper - also called trade paper
  • ISBN: 9798223496045
  • ISBN-13: 9798223496045
  • 相關分類: OpenGLWebGL
  • 海外代購書籍(需單獨結帳)

商品描述

"OpenGL to WebGL: Bridging the Graphics Divide" is an authoritative guide for developers and programmers looking to transition from the traditional OpenGL framework to the web-based WebGL for graphics programming. This comprehensive book provides a deep dive into the intricacies of both OpenGL and WebGL, offering insights into their similarities and differences, and the unique opportunities each presents.

With the increasing demand for web-based applications and games, understanding WebGL has become essential for graphics programmers. This book begins with a thorough introduction to OpenGL, its history, and its pivotal role in the evolution of graphics programming. It discusses the core concepts of OpenGL, including its rendering pipeline, shader programming, and 3D rendering techniques.

As the focus shifts to WebGL, readers will discover the nuances of developing graphics applications within a browser environment. The book elucidates the challenges and advantages of WebGL over OpenGL, particularly its accessibility and cross-platform capabilities. It covers essential topics such as WebGL's rendering pipeline, integration with HTML5, and the use of JavaScript for shader programming.

Practical examples are a core component of this book, providing readers with hands-on experience in translating OpenGL code to WebGL. These examples not only demonstrate the direct application of theory but also help in understanding the subtle differences in syntax and functionality between the two frameworks.

Furthermore, the book delves into advanced topics such as optimizing graphics performance in WebGL, harnessing the power of GLSL (OpenGL Shading Language), and creating complex 3D graphics and animations for the web. It also explores the future landscape of web-based graphics programming and the role of emerging technologies.

"OpenGL to WebGL: Bridging the Graphics Divide" is an invaluable resource for anyone looking to broaden their skills in graphics programming. Whether you are an experienced OpenGL developer or a novice interested in web-based graphics, this book provides the knowledge and tools needed to excel in the evolving world of graphics programming.

商品描述(中文翻譯)

《OpenGL 到 WebGL:跨越圖形鴻溝》是一本權威指南,專為希望從傳統的 OpenGL 框架轉向基於網頁的 WebGL 進行圖形編程的開發者和程式設計師而設計。這本全面的書籍深入探討了 OpenGL 和 WebGL 的複雜性,提供了它們的相似性和差異的見解,以及每個框架所帶來的獨特機會。

隨著對基於網頁的應用程式和遊戲需求的增加,理解 WebGL 對於圖形程式設計師來說變得至關重要。本書首先對 OpenGL 進行徹底介紹,包括其歷史及其在圖形編程演變中的關鍵角色。它討論了 OpenGL 的核心概念,包括其渲染管線、著色器編程和 3D 渲染技術。

當焦點轉向 WebGL 時,讀者將發現在瀏覽器環境中開發圖形應用程式的細微差別。這本書闡明了 WebGL 相對於 OpenGL 的挑戰和優勢,特別是其可及性和跨平台能力。它涵蓋了 WebGL 的渲染管線、與 HTML5 的整合以及使用 JavaScript 進行著色器編程等重要主題。

實用範例是本書的核心組成部分,為讀者提供了將 OpenGL 代碼轉換為 WebGL 的實踐經驗。這些範例不僅展示了理論的直接應用,還有助於理解兩個框架之間語法和功能的微妙差異。

此外,本書深入探討了高級主題,如在 WebGL 中優化圖形性能、利用 GLSL(OpenGL 着色語言)的力量,以及為網頁創建複雜的 3D 圖形和動畫。它還探索了基於網頁的圖形編程的未來前景及新興技術的角色。

《OpenGL 到 WebGL:跨越圖形鴻溝》是任何希望擴展其圖形編程技能的人的寶貴資源。無論您是經驗豐富的 OpenGL 開發者,還是對基於網頁的圖形感興趣的新手,本書都提供了在不斷演變的圖形編程世界中脫穎而所需的知識和工具。