3D Games: Animation and Advanced Real-time Rendering, Volume 2 (Hardcover)

Alan Watt, Fabio Policarpo

  • 出版商: Addison Wesley
  • 出版日期: 2003-04-06
  • 售價: $1,197
  • 語言: 英文
  • 頁數: 600
  • 裝訂: Hardcover
  • ISBN: 0201787067
  • ISBN-13: 9780201787061
  • 已絕版

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Description:

The second volume of this 3D games series concentrates on the areas of advanced real-time rendering and animation. With the launch of GeForce2 and X-Box there has been a massive leap forward in the techniques that can be implemented in real-time. The theory behind these techniques is addressed in 3D Games, Volume 2 and integrated with practical implementations through the accompanying FLY3D games engine.

The packaged book and CD will appeal to students in both computer games courses and in graphics courses with an emphasis on animation. The books presentation of the theory behind games development will not only appeal to students, but to professional games developers and games enthusiasts as well

Table of Contents:

I. THE ANATOMY OF AN ADVANCED GAMES SYSTEM.

 1. Overview.
 
 2. Real-Time Processes.
 
 3. Software Design and Application Programming.

II. REAL-TIME RENDERING.

 4. Real-Time Rendering -Theory.
 
 5. Real-time Rendering - Practice.

III. ANIMATION.

 6. Geometry Processing.
 
 7. Character Animation.
 
 8. Animating Shape - Methods.
 
 9. Elements of Advanced Character Animation.
 
10. Animating Characters with Motion Capture. 
 
11. Inverse Kinematics