Autodesk Combustion 4 Fundamentals Courseware (Paperback)
Autodesk
- 出版商: Focal Press
- 出版日期: 2005-07-19
- 定價: $1,550
- 售價: 8.0 折 $1,240
- 語言: 英文
- 頁數: 520
- 裝訂: Paperback
- ISBN: 0240807855
- ISBN-13: 9780240807850
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相關分類:
AutoCAD
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商品描述
Description:
Whether this is your first experience with Combustion software or you’re upgrading to take advantage of the many new features and tools, this guide will serve as your ultimate resource to this all-in-one professional compositing application. Much more than a point-and-click manual, this guide explains the principles behind the software, serving as an overview of the package and associated techniques. Written by certified Autodesk training specialists for motion graphic designers, animators, and visual effects artists, Combustion 4 Fundamentals Courseware provides expert advice for all skill levels.
Table of Contents:
USING PAINT; Learning Paint Basics; Animating Text; Using Operators in a Composite; TRANSFORMING LAYERS; Animating Layers Using Pivot Points; Keyframing; LINKING AND CONTROLLING LAYERS; Cropping and Corner-Pinning; Linking Layers Through Parenting; Aligning Objects to a Motion Path; Linking Layers with Hinging; CHANGING LAYER SURFACE PROPERTIES; Setting Surface Properties; Exploring Transfer Modes; Displacing a Layer; USING CHANNELS, MATTES, and MASKS; Using Alpha Channels; Creating Channel Effects; Using Masks; USING NULL OBJECTS, LIGHTS, AND THE CAMERA; Animating with a Null Object; Moving the Camera; Creating Shadows with Lights; TRACKING AND STABILIZING; Four-Point Tracking; One-Point Stabilizing; Two-Point Stabilizing; KEYING AND COLOR CORRECTING; Using the Discreet Color Corrector; Using the Discreet Keyer; NESTING COMPOSITES; Basic Nesting; Creating a Motion Blur; Importing Workspaces
商品描述(中文翻譯)
描述:
無論您是第一次使用Combustion軟件還是升級以利用其許多新功能和工具,本指南將成為您使用這款全能專業合成應用程序的最終資源。這本指南不僅僅是一本點擊操作的手冊,還解釋了軟件背後的原理,作為該套件和相關技術的概述。由經過認證的Autodesk培訓專家為運動圖形設計師、動畫師和視覺效果藝術家撰寫,Combustion 4基礎課程提供了各個技能水平的專家建議。
目錄:
使用繪畫工具;學習繪畫基礎;動畫化文字;在合成中使用運算符;圖層變換;使用軸心點動畫化圖層;關鍵幀;連接和控制圖層;裁剪和角點定位;通過父子關係連接圖層;將物體對齊到運動路徑;使用鉸鏈連接圖層;更改圖層表面屬性;設置表面屬性;探索轉換模式;位移圖層;使用通道、遮罩和蒙版;使用Alpha通道;創建通道效果;使用蒙版;使用空對象、燈光和相機;使用空對象進行動畫;移動相機;使用燈光創建陰影;跟踪和穩定;四點跟踪;一點穩定;兩點穩定;鍵控和顏色校正;使用Discreet顏色校正器;使用Discreet鍵控器;合成嵌套;基本嵌套;創建運動模糊;導入工作空間