The Computer Always Wins: A Playful Introduction to Algorithms Through Puzzles and Strategy Games
暫譯: 電腦總是贏:透過謎題和策略遊戲的趣味算法入門
Lichtman, Elliot
- 出版商: MIT
- 出版日期: 2025-04-29
- 售價: $1,170
- 貴賓價: 9.5 折 $1,112
- 語言: 英文
- 頁數: 200
- 裝訂: Quality Paper - also called trade paper
- ISBN: 0262551691
- ISBN-13: 9780262551694
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相關分類:
Algorithms-data-structures
尚未上市,無法訂購
商品描述
An engaging and approachable resource for beginning-to-intermediate coders eager to learn advanced ideas in computer programming. In The Computer Always Wins, Elliot Lichtman will teach you some of computer science's most powerful concepts in a refreshingly accessible way: exploring them through word games, board games, and strategy games you already know. Learn recursion by playing tic-tac-toe, efficient search through puzzle games like sudoku and Wordle, and machine learning by way of the playground classic rock-paper-scissors. Finish the book, and you'll come away with not only a deeper understanding of these foundational programming techniques but also a new appreciation for the amazing feats that can be accomplished using simple, readable code.
商品描述(中文翻譯)
一本引人入勝且易於接觸的資源,適合渴望學習計算機程式設計進階概念的初學者到中級程式設計師。
在The Computer Always Wins中,Elliot Lichtman將以令人耳目一新的方式教你一些計算機科學中最強大的概念:通過你已經熟悉的文字遊戲、桌上遊戲和策略遊戲來探索它們。通過玩井字遊戲學習遞迴,通過數獨和Wordle等益智遊戲學習高效搜尋,並通過經典的石頭剪刀布遊戲學習機器學習。完成這本書後,你將不僅對這些基礎程式設計技術有更深刻的理解,還會對使用簡單、可讀的程式碼所能達成的驚人壯舉有新的認識。作者簡介
Elliot Lichtman started teaching online classes in computer science when he was a freshman in high school. Small classes quickly grew into a series of larger and longer offerings, and from those, this book was born. Elliot is currently a sophomore at Yale University.
作者簡介(中文翻譯)
艾略特·利赫特曼(Elliot Lichtman)在高中一年級時開始教授線上計算機科學課程。小班級迅速發展成為一系列更大且更長的課程,這本書正是從這些課程中誕生的。艾略特目前是耶魯大學的二年級學生。