Streaming by the Rest of Us: Microstreaming Videogames on Twitch
暫譯: 我們的串流:在Twitch上微串流遊戲
Consalvo, Mia, Lajeunesse, Marc, Zanescu, Andrei
- 出版商: MIT
- 出版日期: 2025-02-18
- 售價: $1,810
- 貴賓價: 9.5 折 $1,720
- 語言: 英文
- 頁數: 272
- 裝訂: Quality Paper - also called trade paper
- ISBN: 0262552159
- ISBN-13: 9780262552158
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商品描述
An in-depth investigation of the Twitch streamers who make up the largest population on the platform: those streaming to small audiences or even no one. The vast majority of people who stream themselves playing videogames online do so with few or no viewers. In Streaming by the Rest of Us, Mia Consalvo, Marc Lajeunesse, and Andrei Zanescu investigate who they are, why they do so, and why this form of leisure activity is important to understand. Unlike the esports athletes and streaming superstars who receive the lion's share of journalistic and academic attention, microstreamers are not in it for the money and barely have an audience. In this, the first book dedicated to the latter group, the authors gather interviews from dozens of microstreamers from 2017 to 2019 to discuss their lives, struggles, hopes, and goals. For readers interested in livestreaming, and Twitch in particular, the book rethinks the medium's history through accounts of the everyday uses of webcams, with particular attention to notions of liveness and authenticity. These two concepts have become calling cards for the videogame livestreaming platform and underlie streamer motivations, the construction of their practices (whether casual, serious, or anywhere in between), and the complex "metas" that take shape over time. The book also looks at the authors' own practices of livestreaming, focusing on what can be gained through experiencing the lived reality of the practice. Finally, the authors explain how Twitch's platform (studied from 2017-2023) informs how streamers structure their every day and how corporate ideologies bleed into real-world spaces like TwitchCon.
商品描述(中文翻譯)
對於構成平台上最大人群的Twitch直播者的深入調查:那些面對小型觀眾甚至沒有觀眾的直播者。
絕大多數在線直播自己玩電子遊戲的人,觀眾寥寥無幾或根本沒有。在Streaming by the Rest of Us中,Mia Consalvo、Marc Lajeunesse和Andrei Zanescu調查了他們是誰、為什麼這樣做,以及為什麼這種休閒活動的重要性。 與那些獲得大量媒體和學術關注的電子競技運動員和直播超級明星不同,微型直播者並不是為了賺錢,幾乎沒有觀眾。在這本專門針對後者群體的首本書中,作者從2017年到2019年收集了數十位微型直播者的訪談,討論他們的生活、掙扎、希望和目標。對於對直播和Twitch特別感興趣的讀者來說,這本書通過日常使用網路攝影機的敘述重新思考了這一媒介的歷史,特別關注即時性和真實性的概念。這兩個概念已成為電子遊戲直播平台的標誌,並且是直播者動機、他們實踐的構建(無論是隨意、認真或介於兩者之間)以及隨著時間推移形成的複雜“元”現象的基礎。這本書還探討了作者自己的直播實踐,重點在於通過體驗這一實踐的生活現實可以獲得什麼。最後,作者解釋了Twitch平台(從2017年到2023年進行研究)如何影響直播者的日常結構,以及企業意識形態如何滲透到像TwitchCon這樣的現實空間中。作者簡介
Mia Consalvo is Professor and Canada Research Chair in Game Studies and Design at Concordia University. She is the coauthor of Real Games (MIT Press) and Players and Their Pets and the author of Atari to Zelda and Cheating (both MIT Press). Marc Lajeunesse holds a PhD in Communication Studies from Concordia University. He produces several academic podcasts including the Connecting to Game and Humour and Games series. Andrei Zanescu is Assistant Professor in Communication Studies at Concordia University. His research explores the intersection of Hollywood film and prestige television as cultural institutions and blockbuster game companies operating in the Euro-American context.
作者簡介(中文翻譯)
米婭·康薩爾沃(Mia Consalvo)是康考迪亞大學(Concordia University)遊戲研究與設計的教授及加拿大研究主席。她是《真實遊戲》(Real Games,麻省理工學院出版社)和《玩家與他們的寵物》(Players and Their Pets)的共同作者,以及《從雅達利到薩爾達》(Atari to Zelda)和《作弊》(Cheating,均為麻省理工學院出版社)的作者。
馬克·拉熱內斯(Marc Lajeunesse)擁有康考迪亞大學的傳播學博士學位。他製作了幾個學術播客,包括《連接遊戲》(Connecting to Game)和《幽默與遊戲》(Humour and Games)系列。
安德烈·扎內斯庫(Andrei Zanescu)是康考迪亞大學傳播學的助理教授。他的研究探討好萊塢電影與高端電視作為文化機構的交集,以及在歐美背景下運作的大片遊戲公司。