Pattern Languages of Program Design 5

Dragos Manolescu, Markus Voelter, James Noble

  • 出版商: Addison Wesley
  • 出版日期: 2006-05-01
  • 售價: $2,630
  • 貴賓價: 9.5$2,499
  • 語言: 英文
  • 頁數: 624
  • 裝訂: Paperback
  • ISBN: 0321321944
  • ISBN-13: 9780321321947
  • 已絕版

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Description

Design patterns have moved into the mainstream of professional software development as a highly effective means of improving the quality of software engineering, system design, and development, as well as the communication among the people building them. Patterns capture many of the best practices of software design, making them available to all software engineers.

The fifth volume in a series of books documenting patterns for professional software developers, Pattern Languages of Program Design 5 covers current software development best practices distilled by the patterns community. The material presented in the nineteen chapters of this book distills first-rate patterns, which were workshopped at recent PLoP conferences and rigorously reviewed and enhanced by leading experts in attendance. Representing the best of the conferences, these patterns provide effective, tested, and versatile software design solutions for solving real-world problems in a variety of domains.

Pattern Languages of Program Design 5 covers a wide range of topics, particularly the areas of object-oriented systems, programming techniques, temporal patterns, security, domain-oriented patterns, human-computer interaction, software management, and software patterns.

Among them, you will find patterns addressing:

  • Object-oriented systems
  • Middleware
  • Concurrency and resource management problems
  • Distributed systems
  • Mobile telephony
  • Web-based applications
  • Extensibility and reuse
  • Meta-patterns

As patterns continue to capture insight from many areas of practical software development, more and more developers are discovering that using patterns improves communication and helps them build better software.

 

Table of Contents

Acknowledgments ix Preface xi Introduction xvii Part I: Design Patterns 1Chapter 1: Dynamic Object Model 3Chapter 2: Domain Object Manager 25Chapter 3: Encapsulated Context 45Part II: Concurrent, Network, and Real-Time Patterns 67Chapter 4: A Pattern Language for Efficient, Predictable, and Scalable Dispatching Components 69Chapter 5: "Triple-T"—A System of Patterns for Reliable Communication in Hard Real-Time Systems 89Chapter 6: Real Time and Resource Overload Language 127Part III: Distributed Systems 153Chapter 7: Decentralized Locking 155Chapter 8: The Comparand Pattern: Cheap Identity Testing Using Dedicated Values 169Chapter 9: Pattern Language for Service Discovery 189Part IV: Domain-Specific Patterns 211Chapter 10: MoRaR: A Pattern Language for Mobility and Radio Resource Management 213Chapter 11: Content Conversion and Generation on the Web: A Pattern Language 257Part V: Architecture Patterns 299Chapter 12: Patterns for Plug-ins 301Chapter 13: The Grid Architectural Pattern: Leveraging Distributed Processing Capabilities 337Chapter 14: Patterns of Component and Language Integration 357Chapter 15: Patterns for Successful Framework Development 401Part VI: Meta-Patterns 431Chapter 16: Advanced Pattern Writing 433Chapter 17: A Language Designer's Pattern Language 453Chapter 18: The Language of Shepherding 507Chapter 19: Patterns of the Prairie Houses 531About the Authors 555Index 565