AI for Games, Third Edition
暫譯: 遊戲中的人工智慧(第三版)
Millington, Ian
- 出版商: CRC
- 出版日期: 2020-12-18
- 售價: $2,150
- 貴賓價: 9.5 折 $2,043
- 語言: 英文
- 頁數: 1010
- 裝訂: Quality Paper - also called trade paper
- ISBN: 0367670569
- ISBN-13: 9780367670566
-
相關分類:
人工智慧
-
相關翻譯:
游戲中的人工智能(第3版) (簡中版)
-
其他版本:
AI for Games, Third Edition (Hardcover)
立即出貨 (庫存=1)
相關主題
商品描述
AI is an integral part of every video game. This book helps professionals keep up with the constantly evolving technological advances in the fast growing game industry and equips students with up-to-date information they need to jumpstart their careers. This revised and updated Third Edition includes new techniques, algorithms, data structures and representations needed to create powerful AI in games.
Key Features
- A comprehensive professional tutorial and reference to implement true AI in games
- Includes new exercises so readers can test their comprehension and understanding of the concepts and practices presented
- Revised and updated to cover new techniques and advances in AI
- Walks the reader through the entire game AI development process
商品描述(中文翻譯)
AI 是每個視頻遊戲中不可或缺的一部分。本書幫助專業人士跟上快速發展的遊戲產業中不斷演變的技術進步,並為學生提供他們啟動職業生涯所需的最新資訊。本修訂和更新的第三版包含了創建強大遊戲 AI 所需的新技術、算法、數據結構和表示法。
主要特點
- 提供全面的專業教程和參考,以實現遊戲中的真正 AI
- 包含新的練習,讓讀者可以測試他們對所呈現概念和實踐的理解
- 修訂和更新以涵蓋 AI 的新技術和進展
- 引導讀者了解整個遊戲 AI 開發過程
作者簡介
Ian Millington is a British developer and author of books and courses on software development, particularly in the fields of artificial intelligence, decision support and game physics engine development.
John Funge recently joined Netflix to start and lead the new Game Platforms group. Previously, John co-founded AiLive (formerly iKuni) and spent nearly ten years helping to create a successful company that is now well known for its pioneering machine learning technology for games. AiLive co-created the Wii MotionPlus hardware and has established its LiveMove products as the industry standard for automatic motion recognition. John is also an Assistant Adjunct Professor at the University of California, Santa Cruz (UCSC) where he teaches a Game AI course that he proposed, designed and developed.
作者簡介(中文翻譯)
伊恩·米林頓是一位英國開發者,著有多本有關軟體開發的書籍和課程,特別是在人工智慧、決策支持和遊戲物理引擎開發領域。
約翰·芬吉最近加入Netflix,開始並領導新的遊戲平台小組。在此之前,約翰共同創立了AiLive(前身為iKuni),並花了近十年的時間幫助創建一家成功的公司,該公司因其在遊戲領域的開創性機器學習技術而聞名。AiLive共同創造了Wii MotionPlus硬體,並將其LiveMove產品建立為自動動作識別的行業標準。約翰也是加州大學聖克魯斯分校(UCSC)的助理兼任教授,教授他提議、設計和開發的遊戲人工智慧課程。