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商品描述
The sure way for design professionals to learn SketchUp modeling and rendering techniques
Rendering In SketchUp provides instructions for creating 3D photoreal graphics for SketchUp models using integrated rendering programs. The book serves as a beginner rendering manual and reference guide to further develop rendering skills. With an emphasis on step-by-step process, SketchUp users learn a universal approach to rendering varied SketchUp projects, including architecture, interiors, and site design models.
The book focuses on tasks and principles at the core of photorealistic rendering, including:
- Rendering process: Learn a step-by-step process focused on workflow within SketchUp’s familiar workspace.
- Universal method: Understand how the process can be used to work with a variety of different integrated rendering programs, including Shaderlight, SU Podium and Twilight Render**. These programs are easy to learn and function in SketchUp. >
- Textures and materials: Discover how to obtain, apply and edit texture images representing surfaces.
- Component details: Learn how to acquire and organize model details to allow for rich, expressive settings while maintaining computer and SketchUp performance.
- Exterior and simulated lighting: Learn to set exterior lighting with the SketchUp’s Shadow menu or illuminate a scene with simulated lights, lamps, and bulbs.
- Render settings: Use specific settings for various rendering programs to quickly set texture character, image quality, and graphic output.
- Computer specifications: Find out how computers produce renders and the type of computer hardware required to streamline the process.
- Photoshop post-processing: Learn how to further refine rendered images in Photoshop.
- **Free online chapters: The book reviews specific settings for SketchUp and the rendering plug-in Shaderlight. Given the ever-changing nature of technology, free, online accompanying chapters detail settings for additional integrated rendering programs including SU Podium, Twilight Render, and more.
商品描述(中文翻譯)
設計專業人士學習SketchUp建模和渲染技巧的可靠途徑
在SketchUp中進行渲染提供了使用集成渲染程序為SketchUp模型創建3D真實圖形的指導。本書作為初學者渲染手冊和參考指南,旨在進一步發展渲染技巧。著重於逐步過程,SketchUp用戶學習了一種通用的渲染方法,適用於各種SketchUp項目,包括建築、室內和場地設計模型。
本書重點介紹了真實感渲染的核心任務和原則,包括:
-
渲染過程:學習一種以SketchUp熟悉的工作區為基礎的逐步過程。 -
通用方法:了解如何使用各種不同的集成渲染程序(包括Shaderlight、SU Podium和Twilight Render)進行工作。這些程序易於學習並在SketchUp中運行。 -
紋理和材料:發現如何獲取、應用和編輯代表表面的紋理圖像。 -
組件細節:學習如何獲取和組織模型細節,以實現豐富、表達性的設置,同時保持計算機和SketchUp的性能。 -
外部和模擬照明:學習如何使用SketchUp的陰影菜單設置外部照明,或者使用模擬燈光、燈具和燈泡照亮場景。 -
渲染設置:使用各種渲染程序的特定設置,快速設置紋理特性、圖像質量和圖形輸出。 -
計算機規格:了解計算機如何生成渲染圖像,以及簡化過程所需的計算機硬件類型。 -
Photoshop後期處理:學習如何在Photoshop中進一步完善渲染圖像。 -
**免費線上章節:本書詳細介紹了SketchUp和渲染插件Shaderlight的特定設置。鑑於技術的不斷變化,免費的線上附帶章節還介紹了其他集成渲染程序(包括SU Podium、Twilight Render等)的設置。