The Art of 3D Computer Animation and Effects, 3/e
暫譯: 3D電腦動畫與特效的藝術(第三版)
Isaac Kerlow
- 出版商: Wiley
- 出版日期: 2003-08-12
- 售價: $969
- 語言: 英文
- 頁數: 464
- 裝訂: Paperback
- ISBN: 0471430366
- ISBN-13: 9780471430360
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商品描述
This new edition of The Art of 3D Computer Animation and Effects offers clear, step-by-step guidelines to the entire process of creating a fully rendered 3D computer animation or still image. With up-to-date coverage of the latest computer animation techniques and technology, this versatile guide provides insightful information for creating animations on film and video, computer and platform games, and visual effects for live action–from modeling and rendering to animation and compositing.
Designed to work with any computer platform, this Third Edition cuts through technical jargon and presents numerous, easy-to-understand instructive diagrams. Full-color examples are presented–including visual effects and animated feature movies, TV shows, and computer games–by such leading companies as DreamWorks, Electronic Arts, FOX, Midway Games, Pixar Animation Studios, Sony, Square, and many independent artists and studios.
This fully revised edition features new material on the latest visual effects techniques, a new interpretation of the traditional twelve principles of animation, multiple production pipelines, plus information on subdivision surfaces, image-based rendering, motion capture, and other current techniques.
Whether you are a student, an independent artist or creator, or a production company team member, The Art of 3D Computer Animation and Effects, Third Edition has countless expert tips for you on how to improve the artistic and technical level of your 3D computer animation.
- Non-platform specific
- Over 500 full-color images
- The newest computer animation techniques, including 2D/3D integration, non-photorealistic rendering, model rigging, and real-time polygonal models
- Expanded timeline and production pipelines
- Practical, step-by-step approach
- Up-to-date guide to Internet resources
Table of Contents
Preface.
SECTION I: INTRODUCTION.
Chapter 1. Animation, Visual Effects, and Technology in Context.
Chapter 2. The Digital Production Process.
Chapter 3. Basic Modeling Concepts.
Chapter 4. Basic Modeling Techniques.
Chapter 5. Advanced Modeling Techniques.
Chapter 6. Basic Rendering Concepts.
Chapter 7. The Camera.
Chapter 8. Lighting.
Chapter 9. Shading and Surface Characteristics.
Chapter 10. Basic Concepts of Animation.
Chapter 11. Basic Computer Animation Techniques.
Chapter 12. Advanced Computer Animation Techniques.
Chapter 13. Visual Effects Techniques.
Chapter 14. Retouching, Compositing and Color Grading.
Chapter 15. Image Resolution and Output.
Appendix: www.artof3d.com.
Index.
商品描述(中文翻譯)
最具啟發性、創意性和技術參考的電腦動畫與視覺特效製作指南
《3D電腦動畫與特效的藝術》第三版提供了清晰的逐步指導,涵蓋創建完整渲染的3D電腦動畫或靜態圖像的整個過程。這本多功能指南更新了最新的電腦動畫技術和技術,提供了有關電影和視頻、電腦及平台遊戲以及實景視覺特效的深入資訊,從建模和渲染到動畫和合成。
這本第三版設計為可在任何電腦平台上使用,簡化了技術術語,並呈現了許多易於理解的教學圖示。全彩範例包括來自DreamWorks、Electronic Arts、FOX、Midway Games、Pixar Animation Studios、Sony、Square及許多獨立藝術家和工作室的視覺特效和動畫電影、電視節目和電腦遊戲。
這本全面修訂的版本包含了最新視覺特效技術的新材料,對傳統動畫十二原則的新詮釋,多條製作流程,以及有關細分曲面、基於影像的渲染、動作捕捉和其他當前技術的資訊。
無論您是學生、獨立藝術家或創作者,還是製作公司團隊成員,《3D電腦動畫與特效的藝術》第三版都提供了無數專家提示,幫助您提升3D電腦動畫的藝術和技術水平。
- 非平台特定
- 超過500幅全彩圖片
- 最新的電腦動畫技術,包括2D/3D整合、非寫實渲染、模型綁定和即時多邊形模型
- 擴展的時間線和製作流程
- 實用的逐步方法
- 最新的網路資源指南
目錄
前言
第一部分:介紹
第1章:動畫、視覺特效與技術的背景
第2章:數位製作過程
第3章:基本建模概念
第4章:基本建模技術
第5章:進階建模技術
第6章:基本渲染概念
第7章:相機
第8章:照明
第9章:著色與表面特性
第10章:動畫的基本概念
第11章:基本電腦動畫技術
第12章:進階電腦動畫技術
第13章:視覺特效技術
第14章:修圖、合成與色彩分級
第15章:影像解析度與輸出
附錄:www.artof3d.com
索引