Programming the iPhone User Experience (Paperback)

Toby Boudreaux

  • 出版商: O'Reilly
  • 出版日期: 2009-08-01
  • 定價: $1,225
  • 售價: 1.6$199
  • 語言: 英文
  • 頁數: 192
  • 裝訂: Paperback
  • ISBN: 0596155468
  • ISBN-13: 9780596155469
  • 相關分類: 使用者經驗 UX
  • 立即出貨

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商品描述

Apple's iPhone and iPod Touch not only feature the world's most powerful mobile operating system, they also usher in a new standard of human-computer interaction through gestural interfaces and multi-touch navigation. This book provides you with a hands-on, example-driven tour of UIKit, Apple's user interface toolkit, and includes common design patterns to help you create new iPhone and iPod Touch user experiences.

Using Apple's Cocoa Touch framework, you'll learn how to build applications that respond in unique ways when users tap, slide, swipe, tilt, shake, or pinch the screen. Programming the iPhone User Experience is a perfect companion to Apple's Human Interface Guidelines, and provides the practical information you need to develop innovative applications for the iPhone and iPod Touch, whether you're a CTO, developer, or UI/UX designer.

  • Understand the basics of the Cocoa Touch framework for building iPhone and iPod Touch applications
  • Learn theory and best practices for using Cocoa Touch to develop applications with engaging and effective user interfaces
  • Apply your knowledge of Objective-C to the iPhone/iPod Touch framework
  • Customize standard UIKit views according to Apple's Human Interface Guidelines and usability principles
  • Learn patterns for handling user experience concerns outside of the interface, such as network- and location-awareness

商品描述(中文翻譯)

蘋果的iPhone和iPod Touch不僅擁有全球最強大的移動操作系統,還通過手勢界面和多點觸控導航引領了人機交互的新標準。本書為您提供了一個實踐驅動的UIKit示例導覽,這是蘋果的用戶界面工具包,並包含常見的設計模式,幫助您創建新的iPhone和iPod Touch用戶體驗。

使用蘋果的Cocoa Touch框架,您將學習如何在用戶點擊、滑動、滑動、傾斜、搖晃或捏屏時以獨特的方式響應用戶的應用程序。《編程iPhone用戶體驗》是蘋果人機界面指南的完美伴侶,並提供了開發iPhone和iPod Touch創新應用程序所需的實用信息,無論您是CTO、開發人員還是UI/UX設計師。

- 瞭解用於構建iPhone和iPod Touch應用程序的Cocoa Touch框架的基礎知識
- 學習使用Cocoa Touch開發具有引人入勝和有效的用戶界面的應用程序的理論和最佳實踐
- 將您對Objective-C的知識應用於iPhone/iPod Touch框架
- 根據蘋果的人機界面指南和可用性原則自定義標準UIKit視圖
- 學習處理界面以外的用戶體驗問題的模式,例如網絡和位置感知