The ActionScript 3.0 Quick Reference Guide: For Developers and Designers Using Flash CS4 Professional (Paperback)
David Stiller, Rich Shupe, Jen deHaan, Darren Richardson
- 出版商: O'Reilly
- 出版日期: 2008-10-01
- 定價: $1,225
- 售價: 2.4 折 $299
- 語言: 英文
- 頁數: 496
- 裝訂: Paperback
- ISBN: 0596517351
- ISBN-13: 9780596517359
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相關分類:
ActionScript & FLASH
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相關主題
商品描述
"No matter what your background, the pages that follow will provide you with some excellent knowledge, insight, and even a little bit of wisdom in the realm of Flash and ActionScript. Happy learning!" -- Branden Hall, from the Foreword
Written by Flash insiders with extensive knowledge of the technology, this guide is designed specifically to help Flash designers and developers make the leap from ActionScript 2.0 to the new object-oriented ActionScript 3.0 quickly and painlessly. Formatted so you can find any topic easily, ActionScript 3.0 Quick Reference Guide explains:
- Object-oriented programming (OOP) concepts, such as packages and classes
- ActionScript 3.0 features and player enhancements that improve performance
- Workflow differences between ActionScript 2.0 and ActionScript 3.0 including tools, code editing, component sets, and image and font rendering
- Where did it go? A guide to help you find familiar features in ActionScript 3.0, such as global functions, operators, properties, and statements
- How do I? Step-by-step solutions for performing tasks with ActionScript 3.0, including input, sound, video, display, events, text, and more
Also included are overviews of Flash and ActionScript features and workflows. ActionScript 3.0 is a huge upgrade to Flash's programming language -- and this guide helps you upgrade your skills to match it.
商品描述(中文翻譯)
無論你的背景如何,接下來的內容將為你提供一些關於Flash和ActionScript的優秀知識、洞察力,甚至一點智慧。快樂學習!——Branden Hall,《前言》
這本指南由對Flash技術有豐富知識的內部人士撰寫,專門為Flash設計師和開發人員提供幫助,讓他們能夠快速、輕鬆地從ActionScript 2.0轉向新的面向對象的ActionScript 3.0。《ActionScript 3.0快速參考指南》的格式設計得讓你能輕鬆找到任何主題,它解釋了以下內容:
- 面向對象編程(OOP)的概念,如封裝和類
- 改進性能的ActionScript 3.0功能和播放器增強功能
- ActionScript 2.0和ActionScript 3.0之間的工作流程差異,包括工具、代碼編輯、組件集以及圖像和字體渲染
- 它去哪了?幫助你在ActionScript 3.0中找到熟悉的功能的指南,如全局函數、運算符、屬性和語句
- 我該怎麼做?逐步解決使用ActionScript 3.0執行任務的問題,包括輸入、聲音、視頻、顯示、事件、文本等等
此外,還包括Flash和ActionScript功能和工作流程的概述。ActionScript 3.0是Flash的編程語言的重大升級,而這本指南將幫助你提升你的技能以適應它。