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商品描述
In just 24 sessions of one hour or less, Sams Teach Yourself Android Game Programming in 24 Hours will help you master mobile game development for Android 4. Using a straightforward, step-by-step approach, you’ll gain hands-on expertise with the entire process: from getting access to the hardware via the Android SDK to finishing a complete example game. You’ll learn to use the Android SDK and open source software to design and build fast, highly playable games for the newest Android smartphones and tablets. Every lesson builds on what you’ve already learned, giving you a rock-solid foundation for real-world success!
Step-by-step instructions carefully walk you through the most common Android game programming tasks.
Quizzes and exercises at the end of each chapter help you test your knowledge.
By the Way notes present interesting information related to the discussion.
Did You Know? tips offer advice or show you easier ways to perform tasks.
Watch Out! cautions alert you to possible problems and give you advice on how to avoid them.
Jonathan Harbour is a writer and instructor whose love for computers and video games dates back to the Commodore PET and Atari 2600 era. He has a Master’s in Information Systems Management. His portfolio site at http://www.jharbour.com includes a discussion forum. He also authored Sams Teach Yourself Windows Phone 7 Game Programming in 24 Hours. His love of science fiction led to the remake of a beloved classic video game with some friends, resulting in Starflight—The Lost Colony (http://www.starflightgame.com).
Learn how to…
- Install and configure the free development tools, including the Android 4 SDK, Java Development Kit, and Eclipse (or NetBeans)
- Use the Android graphics system to bring your game characters to life
- Load and manage bitmaps, and use double buffering for better performance
- Incorporate timing and animation with threaded game loops
- Tap into the touch screen for user input
- Learn to use Android sensors such as the accelerometer, gyroscope, compass, light detector, and thermometer
- Integrate audio into your games using the media player
- Build your own game engine library to simplify gameplay code in your projects
- Animate games with sprites using atlas images and fast matrix transforms
- Employ object-oriented programming techniques using inheritance and data hiding
- Create an advanced animation system to add interesting behaviors to game objects
- Detect collisions and simulate realistic movement with trigonometry
- Experiment with an evolving engine coding technique that more naturally reflects how games are written
商品描述(中文翻譯)
在短短24個小時內,Sams Teach Yourself Android Game Programming in 24 Hours 將幫助您掌握Android 4的移動遊戲開發。透過簡單明瞭的逐步教學,您將獲得整個過程的實作經驗:從透過Android SDK獲取硬體存取權限到完成一個完整的範例遊戲。您將學會使用Android SDK和開源軟體來設計和建造快速且高度可玩性遊戲,適用於最新的Android智慧型手機和平板電腦。每一課都建立在您已經學過的知識之上,為您在現實世界的成功奠定堅實的基礎!
逐步 指導將仔細引導您完成最常見的Android遊戲程式設計任務。
每章結尾的測驗和練習幫助您檢測自己的知識。
順便說一下的註解提供與討論相關的有趣資訊。
你知道嗎?提示提供建議或顯示更簡單的任務執行方式。
小心!警告提醒您可能出現的問題,並提供避免這些問題的建議。
Jonathan Harbour是一位作家和講師,他對電腦和電子遊戲的熱愛可以追溯到Commodore PET和Atari 2600的時代。他擁有資訊系統管理碩士學位。他的作品集網站http://www.jharbour.com包含討論論壇。他還撰寫了Sams Teach Yourself Windows Phone 7 Game Programming in 24 Hours。他對科幻小說的熱愛促使他與一些朋友重製了一款經典電子遊戲,最終推出了Starflight—The Lost Colony (http://www.starflightgame.com)。
學習如何…
- 安裝和配置免費的開發工具,包括Android 4 SDK、Java Development Kit和Eclipse(或NetBeans)
- 使用Android圖形系統使您的遊戲角色栩栩如生
- 加載和管理位圖,並使用雙緩衝技術以提高性能
- 通過線程遊戲循環整合計時和動畫
- 利用觸控螢幕進行用戶輸入
- 學習使用Android感應器,如加速度計、陀螺儀、指南針、光檢測器和溫度計
- 使用媒體播放器將音頻整合到您的遊戲中
- 建立自己的遊戲引擎庫,以簡化項目中的遊戲代碼
- 使用圖集圖像和快速矩陣變換為遊戲中的精靈進行動畫處理
- 使用繼承和數據隱藏技術應用物件導向程式設計技術
- 創建一個先進的動畫系統,為遊戲物件添加有趣的行為
- 檢測碰撞並使用三角函數模擬真實運動
- 實驗一種演變的引擎編碼技術,更自然地反映遊戲的編寫方式