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相關主題
商品描述
It's well known that identifying and fixing problems in design is easier and cheaper if it can be done earlier in the process of design and build. That's because as the fidelity of the project we're working on increases, the effort involved in making changes increases. If we can test out early ideas to see if they work, in small chunks, then we can identify whether those ideas are going to work. To do this, we need to build prototypes.
With easy-to-follow, practical advice, this book will show you how to use a number of different prototyping techniques to improve UX. It covers:
- The prototyping process
- Paper prototyping
- Interactive wireframing tools, such as Balsamiq and Axure
- Dedicated prototyping tools, including Marvel, Invision, and Adobe XD
- HTML prototypes
- How to use prototypes in your project workflow
商品描述(中文翻譯)
眾所周知,如果在設計和建構過程中能夠早期識別和解決問題,那麼這將更容易且更便宜。這是因為隨著我們所工作的項目的真實度增加,進行更改所需的努力也會增加。如果我們可以測試早期的想法,以小塊的方式來看看它們是否有效,那麼我們就可以確定這些想法是否可行。為了做到這一點,我們需要建立原型。
這本書將以易於理解和實用的建議,向您展示如何使用多種不同的原型技術來改善使用者體驗。它涵蓋了以下內容:
- 原型製作過程
- 紙質原型製作
- 互動線框工具,如Balsamiq和Axure
- 專用原型工具,包括Marvel、Invision和Adobe XD
- HTML原型製作
- 如何在項目工作流程中使用原型