Pro iOS 5 Augmented Reality (Paperback)
暫譯: 專業 iOS 5 擴增實境 (平裝本)

Kyle Roche

  • 出版商: Apress
  • 出版日期: 2011-12-22
  • 售價: $1,610
  • 貴賓價: 9.5$1,530
  • 語言: 英文
  • 頁數: 356
  • 裝訂: Paperback
  • ISBN: 1430239123
  • ISBN-13: 9781430239123
  • 相關分類: Apple DeveloperVR/AR
  • 海外代購書籍(需單獨結帳)

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商品描述

Augmented reality takes the real world and through the use of graphics, sound and other effects allows you to enhance the environment. It makes a game more real. Your social media app puts you where want to be or go.

Pro iOS 5 Augmented Reality walks you through the foundations of building an augmented reality application for the iPhone or iPad. From using MapKit, to the accelerometer and magnetometer, to integrating facial recognition and Facebook data, you'll learn the building blocks of creating augmented reality applications. Case studies are included in this one-of-a-kind book and you'll learn how to create augmented reality apps that unleash the full potential of the on-board sensors and camera. This book complements other iOS game or social media apps development books available from Apress.

After reading Pro iOS 5 Augmented Reality, you'll be able to build augmented reality rich media apps or integrate all the best augmented reality techniques and tools into your existing apps.

 

What you’ll learn

  • The differences in hardware sensors, cameras and more between the iPhone 4 and iPhone 4S, iPod touch, iPad and iPad 2
  • How to use MapKit and integrate it into your app
  • How to play and record sound within an augmented reality app
  • How to use the iPhone or iPad camera and video
  • How to program against the accelerometer and gyroscope to detect movement and the orientation of the iPhone or iPad
  • How to access and use the information from the magnetometer (compass)
  • How to use cocos2D to overlay a heads-up display on the camera view
  • How to integrate facial recognition into your app
  • How to build augmented reality feature-rich enterprise game and Facebook apps

Who this book is for

This book is for iOS developers familiar with iOS programming, but new to the camera, accelerometer, magnetometer and building augmented reality applications in general.

Table of Contents

  1. Introduction
  2. Hardware Comparisons
  3. Location Services
  4. iOS Sensors
  5. Sound and User Feedback
  6. Camera and Video
  7. Using cocos2D for AR
  8. Building a cocos2D AR Game
  9. Third-party AR SDKs
  10. Building a Marker-based AR App Using OpenGL
  11. Building a Social AR App
  12. OpenCV and Facial Recognition
  13. Building a Facial-recognition AR App

商品描述(中文翻譯)

增強現實技術將真實世界透過圖形、聲音及其他效果進行增強,讓環境更加真實。它使遊戲變得更具真實感。您的社交媒體應用程式將您置於您想要的位置或去的地方。

《Pro iOS 5 增強現實》將引導您了解為 iPhone 或 iPad 建立增強現實應用程式的基礎知識。從使用 MapKit、加速度計和磁力計,到整合臉部識別和 Facebook 數據,您將學習創建增強現實應用程式的基本要素。本書包含案例研究,您將學會如何創建充分發揮內建感測器和相機潛力的增強現實應用程式。本書是 Apress 出版的其他 iOS 遊戲或社交媒體應用程式開發書籍的補充。

閱讀完《Pro iOS 5 增強現實》後,您將能夠構建增強現實豐富媒體應用程式,或將所有最佳的增強現實技術和工具整合到您現有的應用程式中。

您將學到的內容:
- iPhone 4 和 iPhone 4S、iPod touch、iPad 和 iPad 2 之間的硬體感測器、相機等的差異
- 如何使用 MapKit 並將其整合到您的應用程式中
- 如何在增強現實應用程式中播放和錄製聲音
- 如何使用 iPhone 或 iPad 的相機和視頻
- 如何編程使用加速度計和陀螺儀來檢測 iPhone 或 iPad 的運動和方向
- 如何訪問和使用磁力計(指南針)的資訊
- 如何使用 cocos2D 在相機視圖上疊加抬頭顯示
- 如何將臉部識別整合到您的應用程式中
- 如何構建增強現實功能豐富的企業遊戲和 Facebook 應用程式

本書適合對 iOS 編程有一定了解的 iOS 開發者,但對相機、加速度計、磁力計及一般增強現實應用程式的構建較為陌生。

目錄:
1. 介紹
2. 硬體比較
3. 位置服務
4. iOS 感測器
5. 聲音和用戶反饋
6. 相機和視頻
7. 使用 cocos2D 進行增強現實
8. 構建一個 cocos2D 增強現實遊戲
9. 第三方增強現實 SDK
10. 使用 OpenGL 構建基於標記的增強現實應用程式
11. 構建社交增強現實應用程式
12. OpenCV 和臉部識別
13. 構建一個臉部識別增強現實應用程式