Pro iOS 5 Augmented Reality (Paperback)

Kyle Roche

  • 出版商: Apress
  • 出版日期: 2011-12-22
  • 售價: $1,550
  • 貴賓價: 9.5$1,473
  • 語言: 英文
  • 頁數: 356
  • 裝訂: Paperback
  • ISBN: 1430239123
  • ISBN-13: 9781430239123
  • 相關分類: Apple DeveloperVR/AR
  • 海外代購書籍(需單獨結帳)

買這商品的人也買了...

商品描述

Augmented reality takes the real world and through the use of graphics, sound and other effects allows you to enhance the environment. It makes a game more real. Your social media app puts you where want to be or go.

Pro iOS 5 Augmented Reality walks you through the foundations of building an augmented reality application for the iPhone or iPad. From using MapKit, to the accelerometer and magnetometer, to integrating facial recognition and Facebook data, you'll learn the building blocks of creating augmented reality applications. Case studies are included in this one-of-a-kind book and you'll learn how to create augmented reality apps that unleash the full potential of the on-board sensors and camera. This book complements other iOS game or social media apps development books available from Apress.

After reading Pro iOS 5 Augmented Reality, you'll be able to build augmented reality rich media apps or integrate all the best augmented reality techniques and tools into your existing apps.

 

What you’ll learn

  • The differences in hardware sensors, cameras and more between the iPhone 4 and iPhone 4S, iPod touch, iPad and iPad 2
  • How to use MapKit and integrate it into your app
  • How to play and record sound within an augmented reality app
  • How to use the iPhone or iPad camera and video
  • How to program against the accelerometer and gyroscope to detect movement and the orientation of the iPhone or iPad
  • How to access and use the information from the magnetometer (compass)
  • How to use cocos2D to overlay a heads-up display on the camera view
  • How to integrate facial recognition into your app
  • How to build augmented reality feature-rich enterprise game and Facebook apps

Who this book is for

This book is for iOS developers familiar with iOS programming, but new to the camera, accelerometer, magnetometer and building augmented reality applications in general.

Table of Contents

  1. Introduction
  2. Hardware Comparisons
  3. Location Services
  4. iOS Sensors
  5. Sound and User Feedback
  6. Camera and Video
  7. Using cocos2D for AR
  8. Building a cocos2D AR Game
  9. Third-party AR SDKs
  10. Building a Marker-based AR App Using OpenGL
  11. Building a Social AR App
  12. OpenCV and Facial Recognition
  13. Building a Facial-recognition AR App

商品描述(中文翻譯)

增強現實(Augmented Reality)利用圖形、聲音和其他效果來增強現實世界,使遊戲更加真實。社交媒體應用程序可以將你帶到你想去的地方。

《Pro iOS 5 Augmented Reality》指導你如何為iPhone或iPad開發增強現實應用程序的基礎知識。從使用MapKit到加速度計和磁力計,再到整合面部識別和Facebook數據,你將學習創建增強現實應用程序的基礎。這本獨一無二的書籍包含案例研究,你將學習如何創建能充分發揮內置傳感器和相機潛力的增強現實應用程序。這本書是Apress出版的其他iOS遊戲或社交媒體應用程序開發書籍的補充。

閱讀完《Pro iOS 5 Augmented Reality》後,你將能夠建立豐富的增強現實媒體應用程序,或將所有最佳的增強現實技術和工具整合到現有的應用程序中。

你將學到什麼:
- iPhone 4和iPhone 4S、iPod touch、iPad和iPad 2之間的硬件傳感器、相機等差異
- 如何使用MapKit並將其整合到你的應用程序中
- 如何在增強現實應用程序中播放和錄製聲音
- 如何使用iPhone或iPad的相機和視頻功能
- 如何使用加速度計和陀螺儀來檢測iPhone或iPad的運動和方向
- 如何訪問和使用磁力計(指南針)的信息
- 如何使用cocos2D在相機視圖上疊加顯示
- 如何將面部識別整合到你的應用程序中
- 如何建立功能豐富的企業遊戲和Facebook應用程序的增強現實功能

這本書適合熟悉iOS編程但對相機、加速度計、磁力計和增強現實應用程序開發不熟悉的iOS開發者。

目錄:
1. 簡介
2. 硬件比較
3. 定位服務
4. iOS傳感器
5. 聲音和用戶反饋
6. 相機和視頻
7. 使用cocos2D進行增強現實
8. 構建一個cocos2D增強現實遊戲
9. 第三方增強現實SDK
10. 使用OpenGL構建基於標記的增強現實應用程序
11. 構建一個社交增強現實應用程序
12. OpenCV和面部識別
13. 構建一個面部識別增強現實應用程序