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商品描述
Practical Android 4 Games Development continues your journey to becoming a hands-on Android game apps developer. This title guides you through the process of designing and developing game apps that work on both smartphones and tablets, thanks to the new Android SDK 4.0 which merges the User Interface and Experience APIs and more.
The author, J.F. DiMarzio, has written eight books, including Android: A Programmer’s Guide—the first Android book approved by Google—recently updated and translated for sale in Japan. He has an easy-to-read, concise, and logical writing style that is well suited for teaching complex technologies like the Java-based Android.
From 2D-based casual games to 3D OpenGL-based first-person shooters, you find that learning how to create games on the fastest growing mobile platform has never been easier.
- Create 2D and 3D games for Android 4.0 phones and tablets such and the Motorola Xoom
- Build your own reusable “black box” for game development
- Easy-to-follow examples make creating the sample games a hands-on experience
What you’ll learn
- How to design and develop compelling 2D and 3D games
- How to create rich environments and characters
- How to do collision detection
- How to add realism to your games with basic game physics
- How to create a gaming “black box” that can be reused
- How to play your games on Android phones and tablets
Who this book is for
This book is for aspiring Android game app developers who are ready to move beyond beginning level books or tutorials on Android game building.
Table of Contents
- Welcome to Andriod Gaming
- Star Fighter: A 2-D shooter
- Press Start: Making a Menu
- Drawing the Environment
- Creating Your Character
- Adding the Enemies
- Adding Basic Enemy Artifical Intelligence
- Defend yourself!
- Publishing Your Game
- BlobHunter: Creating 3-D Games
- Create an Immersive Environment
- Navigating the 3-D Environment
商品描述(中文翻譯)
《實用Android 4遊戲開發》是一本引導讀者成為實踐型Android遊戲應用開發者的書籍。本書指導讀者設計和開發可在智能手機和平板電腦上運行的遊戲應用,並利用新的Android SDK 4.0,結合了用戶界面和體驗API等功能。
作者J.F. DiMarzio已經出版了八本書,其中包括《Android: A Programmer's Guide》這本書是Google首次批准的Android書籍,最近已經更新並翻譯成日文在日本銷售。作者的寫作風格易於閱讀,簡潔而邏輯清晰,非常適合教授像基於Java的Android這樣的複雜技術。
從基於2D的休閒遊戲到基於3D OpenGL的第一人稱射擊遊戲,你會發現學習如何在最快增長的移動平台上創建遊戲從未如此容易。
本書的重點內容包括:
- 如何設計和開發引人入勝的2D和3D遊戲
- 如何創建豐富的環境和角色
- 如何進行碰撞檢測
- 如何通過基本的遊戲物理效果增加遊戲的真實感
- 如何創建可重複使用的遊戲開發“黑盒子”
- 如何在Android手機和平板電腦上玩遊戲
本書適合那些已經掌握初級級別的Android遊戲應用開發者,並希望進一步提升自己的讀者。
目錄:
1. 欢迎来到Android游戏
2. 星际战斗机:2D射击游戏
3. 按下开始:制作菜单
4. 绘制环境
5. 创建角色
6. 添加敌人
7. 添加基本敌人人工智能
8. 自我防御!
9. 发布游戏
10. BlobHunter:创建3D游戏
11. 创建沉浸式环境
12. 导航3D环境