On Monotonicity Testing and the 2-To-2 Games Conjecture
暫譯: 單調性測試與2對2遊戲猜想
Minzer, Dor
- 出版商: Macmillan
- 出版日期: 2022-12-06
- 售價: $2,970
- 貴賓價: 9.5 折 $2,822
- 語言: 英文
- 頁數: 233
- 裝訂: Hardcover - also called cloth, retail trade, or trade
- ISBN: 1450399681
- ISBN-13: 9781450399685
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商品描述
This book discusses two questions in Complexity Theory: the Monotonicity Testing problem and the 2-to-2 Games Conjecture.
Monotonicity testing is a problem from the field of property testing, first considered by Goldreich et al. in 2000. The input of the algorithm is a function, and the goal is to design a tester that makes as few queries to the function as possible, accepts monotone functions and rejects far-from monotone functions with a probability close to 1.
The first result of this book is an essentially optimal algorithm for this problem. The analysis of the algorithm heavily relies on a novel, directed, and robust analogue of a Boolean isoperimetric inequality of Talagrand from 1993.
The probabilistically checkable proofs (PCP) theorem is one of the cornerstones of modern theoretical computer science. One area in which PCPs are essential is the area of hardness of approximation. Therein, the goal is to prove that some optimization problems are hard to solve, even approximately. Many hardness of approximation results were proved using the PCP theorem; however, for some problems optimal results were not obtained. This book touches on some of these problems, and in particular the 2-to-2 games problem and the vertex cover problem.
The second result of this book is a proof of the 2-to-2 games conjecture (with imperfect completeness), which implies new hardness of approximation results for problems such as vertex cover and independent set. It also serves as strong evidence towards the unique games conjecture, a notorious related open problem in theoretical computer science. At the core of the proof is a characterization of small sets of vertices in Grassmann graphs whose edge expansion is bounded away from 1.
商品描述(中文翻譯)
這本書討論了複雜性理論中的兩個問題:單調性測試問題和2對2遊戲猜想。
單調性測試是一個來自屬性測試領域的問題,最早由Goldreich等人在2000年提出。演算法的輸入是一個函數,目標是設計一個測試器,使其對函數的查詢次數儘可能少,接受單調函數並以接近1的概率拒絕遠離單調的函數。
這本書的第一個結果是針對這個問題的一個基本最佳演算法。該演算法的分析重度依賴於Talagrand在1993年提出的一種新穎的、有向的、穩健的布爾等周不等式類比。
可概率檢查的證明(PCP)定理是現代理論計算機科學的基石之一。PCP在近似困難性領域中至關重要。在這個領域中,目標是證明某些優化問題即使是近似解也很難解決。許多近似困難性結果是使用PCP定理證明的;然而,對於某些問題並未獲得最佳結果。這本書觸及了一些這些問題,特別是2對2遊戲問題和頂點覆蓋問題。
這本書的第二個結果是對2對2遊戲猜想的證明(具有不完美的完整性),這暗示了對於如頂點覆蓋和獨立集等問題的新近似困難性結果。它也為獨特遊戲猜想提供了強有力的證據,這是一個在理論計算機科學中臭名昭著的相關開放問題。證明的核心是對Grassmann圖中小型頂點集的特徵描述,其邊擴展被限制在遠離1的範圍內。