Game AI Pro: Collected Wisdom of Game AI Professionals (Hardcover)
暫譯: 遊戲人工智慧專業:遊戲人工智慧專家的智慧集萃(精裝版)

Steven Rabin

買這商品的人也買了...

相關主題

商品描述

content<P>Successful games merge art and technology in truly unique ways. Fused under tight production deadlines and strict performance requirements, shaped by demanding player expectations, games are among the most complex software projects created today. <STRONG>Game AI Pro: Collected Wisdom of Game AI Professionals</STRONG> covers both the art and the technology of game AI. Nothing covered is theory or guesswork. The book brings together the accumulated wisdom, cutting-edge ideas, and clever tricks and techniques of 54 of today’s top game AI professionals. Some chapters present techniques that have been developed and passed down within the community for years while others discuss the most exciting new research and ideas from today’s most innovative games. </P> <P></P> <P>The book includes core algorithms that you’ll need to succeed, such as behavior trees, utility theory, spatial representation, path planning, motion control, and tactical reasoning. It also describes tricks and techniques that will truly bring your game to life, including perception systems, social modeling, smart camera systems, player prediction, and even an AI sound designer. Throughout, the book discusses the optimizations and performance enhancements that enable your game to run while maintaining 60 frames per second.</P>sourceProduct Description

商品描述(中文翻譯)

成功的遊戲以獨特的方式融合藝術與技術。在緊迫的製作期限和嚴格的性能要求下,並受到玩家高期望的影響,遊戲成為當今最複雜的軟體專案之一。《Game AI Pro: Collected Wisdom of Game AI Professionals》涵蓋了遊戲人工智慧的藝術與技術。書中所涉及的內容並非理論或猜測,而是匯集了54位當今頂尖遊戲人工智慧專家的累積智慧、前沿想法以及巧妙的技巧和技術。有些章節介紹了在社群中發展並傳承多年的技術,而另一些則討論了當今最具創新性的遊戲中的最新研究和想法。

本書包括您成功所需的核心演算法,例如行為樹(behavior trees)、效用理論(utility theory)、空間表示(spatial representation)、路徑規劃(path planning)、運動控制(motion control)和戰術推理(tactical reasoning)。它還描述了真正能讓您的遊戲栩栩如生的技巧和技術,包括感知系統(perception systems)、社交建模(social modeling)、智能攝影機系統(smart camera systems)、玩家預測(player prediction),甚至是一個人工智慧音效設計師(AI sound designer)。整本書討論了優化和性能增強,使您的遊戲能夠在保持每秒60幀的情況下運行。