Beginner's Guide to Shading and Texturing in 3ds Max 2016

Raavi O'Connor

  • 出版商: CreateSpace Independ
  • 出版日期: 2015-09-02
  • 售價: $1,000
  • 貴賓價: 9.5$950
  • 語言: 英文
  • 頁數: 194
  • 裝訂: Paperback
  • ISBN: 151717189X
  • ISBN-13: 9781517171896
  • 相關分類: 3D建模 3D-modeling
  • 海外代購書籍(需單獨結帳)

相關主題

商品描述

The Beginner’s Guide to Shading and Texturing in 3ds Max 2016 offers a hands-on exercises based strategy for all those digital artists who have just started working on the 3ds Max and interested in learning shading and texturing in 3ds Max. This brilliant guide takes you step-by-step through the whole process of shading and texturing.
In this book, the author has covered material editors, Autodesk Materials, standard materials/maps, and mental ray’s Arch & Design material. A better understanding of materials and maps gives you ability to add realism to your artwork. The concepts you will learn using this book will immensely help you in creating realistic looking surfaces.

What You Will Learn?

* 3ds Max basics
* Efficiently use Compact and Slate material editors
* Create shading networks using material editors
* Quickly apply shading to models using the Autodesk Materials
* Create variety of shading models using mental ray’s Arch & Design material
* Learn the mental ray’s features such as Global Illumination, Final Gather, and Caustics
* Work with UVs using UV Editor.
What are the main features of the book?

* The book is written using 3ds Max 2016 in an easy to understand language
* The Compact Material Editor and Slate Material Editor are covered
* Standard materials/maps, Autodesk Materials, and the Arch & Design material covered
* Global Illumination, Final Gather, and Caustics explained
* UVs manipulation using the UV Editor covered
* 25 Hands-on exercises to hone your skills
* Detailed coverage of tools and features
* Additional tips, guidance, and advice are provided
* Important terms are in bold face so that you never miss them
* Support for technical aspect of the book
* 3ds Max files and textures used are available for download from the accompanying website

More info: bit.ly/3dsmax-shading

商品描述(中文翻譯)

《3ds Max 2016 陰影與材質初學者指南》提供了一個以實作練習為基礎的策略,適合所有剛開始使用 3ds Max 並有興趣學習陰影和材質的數位藝術家。這本精彩的指南將帶領您逐步了解整個陰影和材質的過程。

在這本書中,作者涵蓋了材質編輯器、Autodesk 材質、標準材質/貼圖,以及 mental ray 的 Arch & Design 材質。對材質和貼圖的更好理解將使您能夠為您的藝術作品增添真實感。您在本書中學到的概念將極大地幫助您創造出逼真的表面。

您將學到什麼?

* 3ds Max 基礎知識
* 高效使用 Compact 和 Slate 材質編輯器
* 使用材質編輯器創建陰影網絡
* 使用 Autodesk 材質快速為模型應用陰影
* 使用 mental ray 的 Arch & Design 材質創建多樣的陰影模型
* 學習 mental ray 的功能,如全局照明、最終聚集和折射
* 使用 UV 編輯器處理 UV。

這本書的主要特點是什麼?

* 本書使用 3ds Max 2016 撰寫,語言易於理解
* 涵蓋 Compact 材質編輯器和 Slate 材質編輯器
* 涵蓋標準材質/貼圖、Autodesk 材質和 Arch & Design 材質
* 解釋全局照明、最終聚集和折射
* 涵蓋使用 UV 編輯器進行 UV 操作
* 提供 25 個實作練習以磨練您的技能
* 詳細介紹工具和功能
* 提供額外的提示、指導和建議
* 重要術語以粗體字顯示,讓您不會錯過
* 支持本書的技術方面
* 使用的 3ds Max 檔案和材質可從附帶網站下載

更多資訊:bit.ly/3dsmax-shading