Beginning Game Development with Python and Pygame: From Novice to Professional

Will McGugan

  • 出版商: Apress
  • 出版日期: 2007-10-19
  • 售價: $2,470
  • 貴賓價: 9.5$2,347
  • 語言: 英文
  • 頁數: 316
  • 裝訂: Paperback
  • ISBN: 1590598725
  • ISBN-13: 9781590598726
  • 相關分類: Python程式語言
  • 海外代購書籍(需單獨結帳)

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商品描述

Description

Like music and movies, video games are rapidly becoming an integral part of our lives. Over the years, youve yearned for every new gaming console, mastered each blockbuster within weeks after its release, and have even won a local gaming competition or two. But lately youve been spending a lot of time thinking about a game idea of your own, or are exploring the possibility of making a career of this vibrant and growing industry. But where should you begin?

Beginning Game Development with Python and Pygame is written with the budding game developer in mind, introducing games development through the Python programming language and the popular Pygame games development library. Authored by industry veteran and Python expert Will McGugan, who most recently worked on the MotorStorm game for Play Station 3, youll be privy to insights that will not only help you to exploit PyGame to its maximum potential, but also make you a more creative and knowledgeable games developer all round.

  • Create advanced games by taking advantage of the popular open source Python programming language and Pygame games development library.
  • Learn step-by-step through the creation of a real-world game (tank warfare), involving gaming preferences, sound, visual effects, and joystick/keyboard interaction.
  • Discover the concepts that are crucial to success in todays gaming industry, such as support for multiple platforms, and granting users the ability to extend and customize your games.

What youll learn

  • Take advantage of Python and the Pygame library to build compelling cross-platform games.
  • Learn to best use these technologies to turn your dream game into reality.
  • Create professional games by accounting for sound, special effects, and user interaction through the joystick and keyboard.
  • Build both two- and three-dimensional games, and learn more about the factors that contribute to choosing one approach over the other.
  • Provide users with the means for extending your games through level creation and custom modifications as a means to build a vibrant community around your product.
  • Package your games in a manner that allows even novice computer users to install, use, and update your games with ease.


 

商品描述(中文翻譯)

描述

像音樂和電影一樣,電子遊戲正迅速成為我們生活中不可或缺的一部分。多年來,您渴望擁有每一款新的遊戲主機,掌握每一款大片在發行後的幾週內,甚至贏得了一兩次當地的遊戲比賽。但最近,您花了很多時間思考自己的遊戲點子,或者正在探索將這個充滿活力且不斷增長的行業作為職業的可能性。但您應該從哪裡開始呢?

《使用Python和Pygame開始遊戲開發》是專為初入遊戲開發領域的開發者而寫的,介紹了通過Python編程語言和流行的Pygame遊戲開發庫進行遊戲開發。作者是行業老手和Python專家Will McGugan,他最近在Play Station 3的MotorStorm遊戲上工作,您將獲得不僅能幫助您充分利用Pygame的洞察力,還能使您成為一個更有創造力和知識的全方位遊戲開發者。

您將學到什麼

利用Python和Pygame庫來建立引人入勝的跨平台遊戲。
學習如何最好地使用這些技術將您的夢想遊戲變成現實。
通過考慮聲音、特效和操縱杆和鍵盤的用戶互動,創建專業遊戲。
建立二維和三維遊戲,並了解選擇其中一種方法的因素。
為用戶提供通過關卡創建和自定義修改來擴展您的遊戲的手段,以建立一個充滿活力的社區。
以使即使是新手電腦用戶也能輕鬆安裝、使用和更新您的遊戲的方式打包您的遊戲。