Learn to Program with Scratch: A Visual Introduction to Programming with Games, Art, Science, and Math (Paperback)
暫譯: 使用 Scratch 學習程式設計:透過遊戲、藝術、科學和數學的視覺化程式設計入門
Majed Marji
- 出版商: No Starch Press
- 出版日期: 2014-02-14
- 售價: $1,160
- 貴賓價: 9.5 折 $1,102
- 語言: 英文
- 頁數: 288
- 裝訂: Paperback
- ISBN: 1593275439
- ISBN-13: 9781593275433
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相關分類:
Scratch
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商品描述
Scratch is a fun, free, beginner-friendly programming environment where you connect blocks of code to build programs. While most famously used to introduce kids to programming, Scratch can make computer science approachable for people of any age. Rather than type countless lines of code in a cryptic programming language, why not use colorful command blocks and cartoon sprites to create powerful scripts?
In Learn to Program with Scratch, author Majed Marji uses Scratch to explain the concepts essential to solving real-world programming problems. The labeled, color-coded blocks plainly show each logical step in a given script, and with a single click, you can even test any part of your script to check your logic. You'll learn how to:
- Harness the power of repeat loops and recursion
- Use if/else statements and logical operators to make decisions
- Store data in variables and lists to use later in your program
- Read, store, and manipulate user input
- Implement key computer science algorithms like a linear search and bubble sort
商品描述(中文翻譯)
Scratch 是一個有趣、免費且適合初學者的程式設計環境,您可以透過連接程式碼區塊來建立程式。雖然 Scratch 最著名的用途是向兒童介紹程式設計,但它也能讓任何年齡層的人都能輕鬆接觸計算機科學。與其在一種難以理解的程式語言中輸入無數行程式碼,為何不使用色彩繽紛的指令區塊和卡通角色來創建強大的腳本呢?
在《Learn to Program with Scratch》中,作者 Majed Marji 使用 Scratch 來解釋解決現實世界程式設計問題所需的基本概念。標示清楚、顏色編碼的區塊明確顯示了給定腳本中的每一個邏輯步驟,您甚至可以透過單擊來測試腳本的任何部分,以檢查邏輯。您將學會如何:
- 利用重複迴圈和遞迴的力量
- 使用 if/else 陳述式和邏輯運算子來做出決策
- 將資料儲存在變數和列表中,以便在程式中稍後使用
- 讀取、儲存和操作使用者輸入
- 實作關鍵的計算機科學演算法,如線性搜尋和氣泡排序
實作專案將挑戰您創建歐姆定律模擬器、繪製複雜圖案、編程角色模擬循跡機器人、創建街機風格的遊戲等等!每一章都充滿詳細的解釋、註解插圖、引導範例、豐富的色彩以及大量的練習,幫助您牢記課程內容。《Learn to Program with Scratch》是您開始計算機科學之旅的完美起點,毫不費力。