Beginning Java Game Programming, 2/e

Jonathan S. Harbour

  • 出版商: Course Technology
  • 出版日期: 2007-12-05
  • 定價: $990
  • 售價: 3.0$299
  • 語言: 英文
  • 頁數: 368
  • 裝訂: Paperback
  • ISBN: 1598634763
  • ISBN-13: 9781598634761
  • 相關分類: Java 程式語言
  • 立即出貨(限量) (庫存=1)

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Description 

Are you serious about learning how to create real, Java-based games for fun and sharing? Do you have a basic understanding of the Java programming language? If you've answered yes, then you are ready to get started building web-based 2D games from scratch using the latest version of the Java Development Kit! "Beginning Java Game Programming, Second Edition" is a hands-on guide that is perfect for beginner-level game programmers who want to quickly and easily learn how to create games using Java. Written in simple language, the book teaches each new skill using engaging tutorials, followed by end-of-chapter questions and exercises to help reinforce what you've just learned. Each chapter builds upon the previous ones, allowing you to repeat and practice the techniques covered. You'll begin with the basics of writing a simple 2D game using vector graphics, move on to utilizing Java's advanced 2D library to add animation and sound effects, and end by creating a professional, sprite-based game full of interesting artwork and details that you can share with others on your own website!
 



 

Table of Contents

Part I: Java for Beginners
Chapter 1 Getting Started with Java 5
Chapter 2 Java Programming Essentials
Chapter 3 Keyboard and Mouse Input
Chapter 4 Sound Effects and Music
Chapter 5 Creating Your First Java Game

Part II: Java 2D Game Programming
Chapter 6 Java 2D--Vector Graphics and Bitmaps
Chapter 7 The Game Loop, Timing, and Threads
Chapter 8 Basic 2D Actors--the Infamous "Sprite"
Chapter 9 Advanced Sprite Programming--Animation
Chapter 10 Creating a Java Game Framework
Chapter 11 Enhancing and Polishing Galactic War
Chapter 12 Deploying Java Games on the Web

Part III: Appendices
Appendix A Chapter Quiz Answers
Appendix B Recommended Books and Web Sites

商品描述(中文翻譯)

描述

你是否真的想要學習如何創建真實的基於Java的遊戲,以供娛樂和分享?你是否對Java編程語言有基本的了解?如果你回答是,那麼你已經準備好使用最新版本的Java開發工具包從頭開始建立基於Web的2D遊戲了!《Beginning Java Game Programming, Second Edition》是一本實用指南,非常適合初學者級別的遊戲程序員,他們想要快速且輕鬆地學習使用Java創建遊戲。本書用簡單的語言寫成,通過引人入勝的教程來教授每個新技能,然後提供章末的問題和練習,以幫助鞏固所學內容。每一章都建立在前一章的基礎上,讓你可以重複和練習所涵蓋的技術。你將從使用向量圖形編寫簡單的2D遊戲的基礎知識開始,然後利用Java的高級2D庫添加動畫和音效,最後創建一個專業的基於精靈的遊戲,充滿有趣的藝術品和細節,你可以在自己的網站上與他人分享!