Beginning Scripting Through Game Creation (Paperback)
暫譯: 透過遊戲創作入門腳本編寫

Jeanine Meyer

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商品描述

"Beginning Scripting Through Game Creation" teaches basic programming concepts using simple games as examples. The book is an introduction to scripting, focusing on logic, event handling, and application development using HTML and JavaScript, with some discussion of other programming languages. Functions, variables, objects, and events are introduced. The text also covers techniques that will help you become familiar with your audience and work iteratively to produce a finished program. Each chapter begins with an overview of the concepts that will be covered, followed by instructions on how to implement them, and finishing with a summary and review questions so you can practice your new skills. Simple games are used throughout the book to provide challenging but approachable examples that help you maximize your understanding of the concepts and skills being taught. You will learn essential skills that will enable you to build upon the book's projects and make them your own. Real-life examples and tips throughout the book help you think about and apply what you are learning. No prior programming or scripting experience is necessary, so you can get started right away with "Beginning Scripting Through Game Creation"!

商品描述(中文翻譯)

《透過遊戲創作入門腳本編程》使用簡單的遊戲作為範例來教授基本的程式設計概念。本書是腳本編程的入門,重點在於邏輯、事件處理和使用 HTML 及 JavaScript 的應用開發,並簡要討論其他程式語言。書中介紹了函數、變數、物件和事件。文本還涵蓋了一些技術,幫助你熟悉你的受眾並以迭代的方式工作,以產出完成的程式。每一章都以將要涵蓋的概念概述開始,接著是如何實現這些概念的指導,最後以總結和回顧問題結束,讓你能夠練習新技能。全書使用簡單的遊戲提供具有挑戰性但易於接近的範例,幫助你最大化對所教概念和技能的理解。你將學習到基本技能,使你能夠在本書的專案上進行擴展並使其成為自己的作品。書中提供的實際範例和提示幫助你思考並應用所學的知識。無需任何先前的程式設計或腳本編程經驗,因此你可以立即開始《透過遊戲創作入門腳本編程》!