Scratch 2.0 Game Development HOTSHOT (Paperback)
Sergio van Pul, Jessica Chiang
- 出版商: Packt Publishing
- 出版日期: 2014-02-21
- 售價: $1,810
- 貴賓價: 9.5 折 $1,720
- 語言: 英文
- 頁數: 330
- 裝訂: Paperback
- ISBN: 1849697566
- ISBN-13: 9781849697569
-
相關分類:
Scratch
海外代購書籍(需單獨結帳)
買這商品的人也買了...
-
$540$427 -
$400$380 -
$1,620$1,539 -
$100$95 -
$680$578 -
$380$300 -
$301深入理解OpenCV:實用電腦視覺項目解析
-
$350$298 -
$550$468 -
$2,980$2,831 -
$1,125$1,069 -
$550$468 -
$580$452 -
$780$616 -
$360$284 -
$480$408 -
$650$553 -
$620$484 -
$590$502 -
$980$774 -
$420$332 -
$580$458 -
$490$387 -
$450$383 -
$390$332
相關主題
商品描述
Get up to date with Scratch 2.0 and build brilliant games without having to code. Including 10 exciting projects that cover most game genres, you'll quickly learn the sophisticated possibilities of Scratch. Have fun!
Overview
- Discover how to make the most of the new Scratch 2.0 interface
- Understand how video games work under the hood
- Make your projects come to life, using practical programming principles
- Learn how to plan and build your own interactive projects
In Detail
Playing video games is fun, however, it's even more fun to make your own! Scratch 2.0 makes that challenge a lot easier. Instead of diving into abstract and confusing code, you can build games using easy to understand logic blocks. Within minutes you can have your first game up and running.
Readers can look forward to an easily accessible and fun introduction to programming and interactive media design. Within minutes of starting the program, you will be able to see the first results of your hard work. Visual feedback comes early and often, making high-level, abstract concepts a lot easier to understand.
This book offers readers access to completely interactive projects based on well-known video game genres. You will then learn how to use standard programming principles such as operators, variables, and functions.
From a broader perspective, you will also learn how to plan and develop a game from a general idea to the finished product, creating a fun and user-friendly game. Scratch 2.0 includes many new and exciting features, which makes it possible to create more advanced games. The final results will be close to production level games. This book will not only introduce you to the Scratch 2.0 software, but also teach you about interactive media design.
What you will learn from this book
- Draw and edit game graphics
- Construct scripts from logic blocks
- Utilize operators and conditions to steer game actions
- Use variables and lists to save and reuse dynamic numbers
- Create both mouse and keyboard controls for various purposes
- Implement natural physics effects such as collisions and gravity
- Invent and build power-ups
- Learn how to use some advanced math, for better looking movement patterns
- Make interesting level designs
- Balance the game for an enjoyable experience
- Reuse elements to speed up the building process
Approach
An easy-to-use book, containing 10 engaging projects that will help you learn how to build video games with the easy to use Scratch 2.0 environment.
Who this book is written for
If you are a new, or current Scratch user and would like to improve your understanding of the new Scratch 2.0 interface, and learn how to make video games, this book is ideal for you. Each project is explained in-depth from start to finish, so everyone can follow along, even if you don't have much previous experience with the software. If you want to become a video game designer, this book is an easy- to- use and friendly guide about the world of interactive media. It will teach, challenge, and inspire you to create great interactive projects.
商品描述(中文翻譯)
跟上Scratch 2.0的最新動態,無需編碼即可建立精彩的遊戲。本書包含10個刺激的專案,涵蓋大多數遊戲類型,讓您快速了解Scratch的複雜可能性。玩得開心!
概述
- 探索如何充分利用新的Scratch 2.0介面
- 了解視頻遊戲的內部運作原理
- 使用實用的編程原則讓您的專案活躍起來
- 學習如何計劃和建立自己的互動專案
詳細內容
玩視頻遊戲很有趣,但製作自己的遊戲更有趣!Scratch 2.0使這個挑戰變得更容易。您無需深入研究抽象和混亂的代碼,只需使用易於理解的邏輯塊即可建立遊戲。幾分鐘內,您就可以運行第一個遊戲。
讀者可以期待一本易於理解且有趣的介紹編程和互動媒體設計的書籍。在開始使用該程序的幾分鐘內,您將能夠看到自己辛勤工作的第一個結果。視覺反饋早早地出現,使高級抽象概念更容易理解。
本書為讀者提供了基於著名視頻遊戲類型的完全互動專案。然後,您將學習如何使用標準編程原則,例如運算符、變量和函數。
從更廣泛的角度來看,您還將學習如何從一個整體想法計劃和開發遊戲,創建一個有趣且用戶友好的遊戲。Scratch 2.0包含許多新的令人興奮的功能,可以創建更高級的遊戲。最終結果將接近生產級遊戲。本書不僅將向您介紹Scratch 2.0軟件,還將教您互動媒體設計。
本書的學習重點
- 繪製和編輯遊戲圖形
- 使用邏輯塊構建腳本
- 利用運算符和條件來控制遊戲動作
- 使用變量和列表保存和重複使用動態數字
- 為不同目的創建鼠標和鍵盤控制
- 實現碰撞和重力等自然物理效果
- 發明並建立增益效果
- 學習如何使用一些高級數學,以獲得更好的運動模式
- 創建有趣的關卡設計
- 平衡遊戲,以獲得愉快的體驗
- 重複使用元素以加快建設過程
方法
這是一本易於使用的書,包含10個引人入勝的專案,將幫助您學習如何在易於使用的Scratch 2.0環境中建立視頻遊戲。
本書適合對新版Scratch 2.0介面有興趣的新手或現有Scratch用戶,並希望學習如何製作視頻遊戲的人。每個專案都從頭到尾進行了詳細解釋,因此即使您對該軟件沒有太多先前的經驗,也可以跟隨進行。如果您想成為一名視頻遊戲設計師,本書是一本易於使用且友好的互動媒體世界指南。它將教、挑戰和激勵您創建出色的互動專案。