Computer Graphics and Geometric Modelling: Implementation and Algorithms (Hardcover)
暫譯: 計算機圖形學與幾何建模:實作與演算法 (精裝版)
Max K. Agoston
- 出版商: Demos Medical Publis
- 出版日期: 2005-02-08
- 售價: $1,501
- 語言: 英文
- 頁數: 908
- 裝訂: Hardcover
- ISBN: 1852338180
- ISBN-13: 9781852338183
-
相關分類:
Algorithms-data-structures、Computer Graphics
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商品描述
Description
Possibly the most comprehensive overview of computer graphics as seen in the context of geometric modelling, this two volume work covers implementation and theory in a thorough and systematic fashion. Computer Graphics and Geometric Modelling: Implementation and Algorithms, covers the computer graphics part of the field of geometric modelling and includes all the standard computer graphics topics. The first part deals with basic concepts and algorithms and the main steps involved in displaying photorealistic images on a computer. The second part covers curves and surfaces and a number of more advanced geometric modelling topics including intersection algorithms, distance algorithms, polygonizing curves and surfaces, trimmed surfaces, implicit curves and surfaces, offset curves and surfaces, curvature, geodesics, blending etc. The third part touches on some aspects of computational geometry and a few special topics such as interval analysis and finite element methods. The volume includes two companion programs.
Introduction Raster Algorithms Clipping Transformations and the Graphics Pipeline Approaches to Geometric Modelling Basic Geometric Modeling Tools Visible Surface Algorithms Colour Illumination and Shading Rendering Techniques Curves in Computer Graphics Surfaces in Computer Graphics Intersection Algorithms Global Geometric Modelling Topics Local Geometric Modelling Topics Intrinsic Geometric Modelling Computational Geometry Topics Interval Analysis The Finite Element Method Quaternions Digital Image Processing Topics Chaos and Fractals Appendices: Notation Abstract Program Syntax IGES GM - AS Geometric Modelling Program - on CD SPACE - A Manifold Exploration Program - on CD
商品描述(中文翻譯)
描述
這可能是關於計算機圖形學在幾何建模背景下的最全面概述,這部兩卷本的著作以徹底和系統的方式涵蓋了實現和理論。《計算機圖形學與幾何建模:實現與演算法》涵蓋了幾何建模領域中計算機圖形學的部分,並包括所有標準的計算機圖形學主題。第一部分處理基本概念和演算法,以及在計算機上顯示照片真實圖像的主要步驟。第二部分涵蓋曲線和表面,以及一些更高級的幾何建模主題,包括交集演算法、距離演算法、曲線和表面的多邊形化、修剪表面、隱式曲線和表面、偏移曲線和表面、曲率、測地線、混合等。第三部分觸及計算幾何的一些方面以及一些特殊主題,如區間分析和有限元素方法。本卷包括兩個伴隨程序。
目錄
引言
光柵演算法
裁剪
變換與圖形管線
幾何建模方法
基本幾何建模工具
可見表面演算法
顏色、照明與陰影
渲染技術
計算機圖形學中的曲線
計算機圖形學中的表面
交集演算法
全球幾何建模主題
局部幾何建模主題
內在幾何建模
計算幾何主題
區間分析
有限元素方法
四元數
數位影像處理主題
混沌與分形
附錄:符號、摘要、程式語法
IGES
GM - AS 幾何建模程式 - CD上
SPACE - 一個流形探索程式 - CD上