Augmented Reality Games I: Understanding the Pokémon GO Phenomenon
暫譯: 擴增實境遊戲 I:理解 Pokémon GO 現象
Geroimenko, Vladimir
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商品描述
This is the first of two comprehensive volumes that provide a thorough and multi-faceted research into the emerging field of augmented reality games and consider a wide range of its major issues. These first ever research monographs on augmented reality games have been written by a team of 70 leading researchers, practitioners and artists from 20 countries.
In Volume I, the phenomenon of the Pokémon GO game is analysed in theoretical, cultural and conceptual contexts, with emphasis on its nature and the educational use of the game in children and adolescents. Game transfer phenomena, motives for playing Pokémon GO, players’ experiences and memorable moments, social interaction, long-term engagement, health implications and many other issues raised by the Pokémon GO game are systematically examined and discussed.
Augmented Reality Games I is essential reading not only for researchers, practitioners, game developers and artists, but also for students (graduates and undergraduates) and all those interested in the rapidly developing area of augmented reality games.
商品描述(中文翻譯)
這是兩卷全面性著作中的第一卷,提供對新興領域擴增實境遊戲的深入且多面向的研究,並考慮其主要議題的廣泛範圍。這些首部關於擴增實境遊戲的研究專著是由來自20個國家的70位領先研究者、實務工作者和藝術家所撰寫。
在第一卷中,對於《Pokémon GO》遊戲的現象進行了理論、文化和概念背景的分析,重點探討其本質以及該遊戲在兒童和青少年中的教育用途。遊戲轉移現象、玩《Pokémon GO》的動機、玩家的體驗和難忘時刻、社交互動、長期參與、健康影響以及《Pokémon GO》遊戲所引發的許多其他議題都被系統性地檢視和討論。
《Augmented Reality Games I》不僅是研究者、實務工作者、遊戲開發者和藝術家的必讀書籍,也是對於快速發展的擴增實境遊戲領域感興趣的學生(研究生和本科生)以及所有相關人士的重要讀物。