Computers and Games: 9th International Conference, CG 2016, Leiden, The Netherlands, June 29 - July 1, 2016, Revised Selected Papers (Lecture Notes in Computer Science)
暫譯: 電腦與遊戲:第九屆國際會議 CG 2016,荷蘭萊頓,2016年6月29日至7月1日,修訂選定論文(計算機科學講義)

  • 出版商: Springer
  • 出版日期: 2016-12-10
  • 售價: $2,420
  • 貴賓價: 9.5$2,299
  • 語言: 英文
  • 頁數: 248
  • 裝訂: Paperback
  • ISBN: 3319509349
  • ISBN-13: 9783319509341
  • 相關分類: Computer-Science
  • 海外代購書籍(需單獨結帳)

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商品描述

This book constitutes the thoroughly refereed post-conference proceedings of the 9th International Conference on Computers and Games, CG 2016, held in Leiden, The Netherlands,in conjunction with the 19th Computer Olympiad and the 22nd World Computer-Chess Championship.

The 20 papers presented were carefully reviewed and selected of 30 submitted papers. 
The 20 papers cover a wide range of computer games and many different research topics  in four main classes which determined the order of publication: Monte Carlo Tree Search (MCTS) and its enhancements (seven papers), concrete games (seven papers), theoretical aspects and complexity (five papers) and cognition model (one paper). The paper Using Partial Tablebases in Breakthrough by Andrew Isaac and Richard Lorentz received the Best Paper Award.

商品描述(中文翻譯)

本書是第九屆國際電腦與遊戲會議(CG 2016)經過徹底審稿的會後論文集,該會議於荷蘭萊頓舉行,並與第十九屆電腦奧林匹克及第二十二屆世界電腦棋冠軍賽同時舉辦。

所呈現的20篇論文是從30篇提交的論文中仔細審核和選出的。這20篇論文涵蓋了廣泛的電腦遊戲及多個不同的研究主題,分為四個主要類別,這些類別決定了出版的順序:蒙地卡羅樹搜尋(Monte Carlo Tree Search, MCTS)及其增強(七篇論文)、具體遊戲(七篇論文)、理論方面及複雜性(五篇論文)以及認知模型(一篇論文)。由Andrew Isaac和Richard Lorentz撰寫的論文《在突破遊戲中使用部分表格庫》(Using Partial Tablebases in Breakthrough)獲得最佳論文獎。

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