C++20 for Lazy Programmers: Quick, Easy, and Fun C++ for Beginners
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Learn C++20 the quick, easy, and "lazy" way. This book is an introductory programming text that uses humor and fun to make you actually willing to read, and eager to do the projects -- with the popular C++ language. Along the way, it includes many of the new C++20 standard release features such as parallelism, coroutines, modules, networking, ranges, and reflection.
C++20 for Lazy Programmers (Second Edition) is a genuinely fun learning experience that will show you how to create programs in C++. This book helps you learn with a unique method that goes beyond syntax and how-to manuals and helps you understand how to be a productive programmer. It provides detailed help with both the Visual Studio and g++ compilers plus their debuggers, and includes the latest version of the language, too.
You'll work through a number of labs: projects intended to stretch your abilities, test your new skills, and build confidence. You'll go beyond the basics of the language and learn how build a fun C++ arcade game project. After reading and using this book, you'll be ready for your first real-world C++ application or game project on your own.
What You Will Learn
- Program in C++20 for the first time
- Discover the SDL graphics and gaming library
- Work with SSDL, the Simple SDLwrapper library
- Use the most common C++ compilers: Visual Studio, and g++ (with Unix or MinGW)
- Practice "anti-bugging" for easy fixes to common problems as well as work with debuggers
- Acquire examples-driven concepts and ideas
- Build a C++-based arcade game application
- Apply built-in Standard Template Library (STL) functions and classes for easy and efficient programming
Who This Book Is For
Those who are new to C++, either as a guide for self-learners or as an accessible textbook for students in college-level courses.
Will Briggs, PhD is a professor of computer science at the University of Lynchburg in Virginia. He has 20+ years of experience teaching C++, 12 of them using earlier drafts of this book, and about as many years teaching other languages including C, LISP, Pascal, PHP, PROLOG, and Python. His primary focus is teaching of late while also active in research in artificial intelligence.