3D Game Programming with C++
John De Goes
- 出版商: Coriolis GROUP
- 出版日期: 1999-11-18
- 定價: $1,800
- 售價: 8.0 折 $1,440
- 語言: 英文
- 頁數: 816
- 裝訂: Paperback
- ISBN: 1576104001
- ISBN-13: 9781576104002
-
相關分類:
C++ 程式語言
立即出貨(限量) (庫存=4)
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商品描述
Description:
Learn to create games for PC platforms and graphics accelerators and harness the power of DirectX. Author John De Goes explains mathematical models for programming flat-shaded polygons, 3D transformations, light-sourced polygons, and texture mapping. Plus, this book features a foreword by Andre LaMothe and includes a full source code game engine.
商品描述(中文翻譯)
描述:
學習如何為個人電腦平台和圖形加速器創建遊戲,並利用DirectX的強大功能。作者John De Goes解釋了用於編程平面陰影多邊形、3D變換、光源多邊形和紋理映射的數學模型。此外,這本書還包括Andre LaMothe的序言,並附有完整的遊戲引擎源代碼。