Culture and Computing: 14th International Conference, C&c 2026, Held as Part of the 28th Hci International Conference, Hcii 2026, Montreal, Qc, Canada
暫譯: 文化與計算:第14屆國際會議 C&C 2026,作為第28屆人機互動國際會議 HCI 2026 的一部分,於加拿大蒙特利爾舉行
Rauterberg, Matthias
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商品描述
The 14th International Conference on Culture and Computing, C&C 2026, held as part of the 28th International Conference on Human-Computer Interaction, HCI International 2026 (HCII 2026), took place in Montreal, QC, Canada, during July 2026. A total of 7435 individuals from academia, research institutes, industry, and government agencies from 94 countries submitted contributions to HCII 2026. Following peer review, 1463 papers and 360 posters (as short research papers) are included in the volumes of the HCII 2026 proceedings published just before the start of the conference. Two volumes (LNCS 16725 and LNCS 16726 ) of the HCII 2026 proceedings are dedicated to this year's edition of the C&C conference: - Culture and Computing (Part I): Games and Playful Cultural Engagement; Interactive Narratives, Storytelling, and Co-Creation; Interactive Art, Media and Aesthetic Experiences - Culture and Computing (Part II): Immersive Technologies for Cultural Experiences; Bie-Modernist Cultural Computing; Artificial Intelligence and Computational Culture
商品描述(中文翻譯)
《第十四屆國際文化與計算會議 C&C 2026》作為第28屆國際人機互動會議 HCI International 2026 (HCII 2026) 的一部分,將於2026年7月在加拿大蒙特利爾舉行。
來自94個國家的學術界、研究機構、產業及政府機構共7435位個人向HCII 2026提交了貢獻。經過同行評審後,1463篇論文和360篇海報(作為短期研究論文)被納入HCII 2026會議論文集,該論文集在會議開始前不久出版。
HCII 2026會議論文集的兩卷(LNCS 16725和LNCS 16726)專門用於今年的C&C會議版本:
- 文化與計算(第一部分):遊戲與有趣的文化參與;互動敘事、故事講述與共同創作;互動藝術、媒體與美學體驗
- 文化與計算(第二部分):文化體驗的沉浸式技術;後現代主義文化計算;人工智慧與計算文化