Learning Blender: A Hands-On Guide to Creating 3D Animated Characters, 2/e (Paperback)
Oliver Villar
- 出版商: Addison Wesley
- 出版日期: 2017-04-03
- 定價: $1,680
- 售價: 6.0 折 $1,008
- 語言: 英文
- 頁數: 368
- 裝訂: Paperback
- ISBN: 0134663462
- ISBN-13: 9780134663463
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相關分類:
3D建模 3D-modeling
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其他版本:
Learning Blender, 3/e (Paperback)
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商品描述
Master the Newest Blender Techniques for Creating Amazing 3D Characters: From Design and Modeling to Video Compositing
Now fully updated for Blender 2.78b and beyond, Learning Blender, Second Edition, walks you through every step of creating an outstanding 3D animated character with Blender, and then compositing it in a real video using a professional workflow. This edition covers the powerful new selection and modeling tools, as well as high-efficiency improvements related to other parts of the project such as texture painting, shading, rigging, rendering, and compositing.
Still the only Blender tutorial to take you from preproduction to final result, this guide is perfect for both novices and those moving from other software to Blender (open source and free software). Author Oliver Villar provides full-color, hands-on chapters that cover every aspect of character creation: design, modeling, unwrapping, texturing, shading, rigging, animation, and rendering. He also walks you through integrating your animated character into a real-world video, using professional camera tracking, lighting, and compositing techniques.
The rich companion website (blendtuts.com/learning-blender-files) will help you quickly master even the most complex techniques with bonus contents like video tutorials. By the time you’re done, you’ll be ready to create outstanding characters for all media—and you’ll have up-to-date skills for any 3D project, whether it involves characters or not.
- Learn Blender’s updated user interface, navigation, and selection techniques
- Create your first scene with Blender and the Blender Render and Cycles render engines
- Organize an efficient, step-by-step pipeline to streamline workflow in any project
- Master modeling, unwrapping, and texturing
- Bring your character to life with materials and shading
- Create your character’s skeleton and make it walk
- Use Camera Tracking to mix 3D objects into a real-world video
- Transform a raw rendered scene into the final result using Blender’s compositing nodes
商品描述(中文翻譯)
掌握最新的Blender技巧,創造令人驚嘆的3D角色:從設計和建模到視頻合成
現已全面更新至Blender 2.78b及更高版本,《學習Blender,第二版》將引導您逐步創建出優秀的3D動畫角色,並使用專業的工作流程將其合成到真實視頻中。本版介紹了強大的新選擇和建模工具,以及與項目的其他部分(如紋理繪製、著色、骨骼綁定、渲染和合成)相關的高效改進。
作為唯一一本從前期製作到最終成果的Blender教程,本指南非常適合初學者和從其他軟件轉向Blender(開源和免費軟件)的人。作者Oliver Villar提供了全彩色的實踐章節,涵蓋了角色創建的各個方面:設計、建模、展開、紋理、著色、骨骼綁定、動畫和渲染。他還將引導您將動畫角色與現實世界的視頻相結合,使用專業的相機跟踪、照明和合成技術。
豐富的附屬網站(blendtuts.com/learning-blender-files)將幫助您快速掌握最複雜的技巧,並提供額外的視頻教程等內容。完成後,您將能夠為各種媒體創建出優秀的角色,並具備任何3D項目所需的最新技能,無論是涉及角色還是其他內容。
- 學習Blender的更新用戶界面、導航和選擇技巧
- 使用Blender Render和Cycles渲染引擎創建您的第一個場景
- 組織高效的逐步流程,以簡化任何項目的工作流程
- 掌握建模、展開和紋理技巧
- 使用材質和著色使您的角色栩栩如生
- 創建角色的骨骼並使其行走
- 使用相機跟踪將3D物體混合到現實世界的視頻中
- 使用Blender的合成節點將原始渲染場景轉化為最終成果