The Complete Guide to Game Audio, Second Edition: For Composers, Musicians, Sound Designers, Game Developers, 2/e
Aaron Marks
- 出版商: Focal Press
- 出版日期: 2008-11-01
- 定價: $1,480
- 售價: 2.0 折 $299
- 語言: 英文
- 頁數: 456
- 裝訂: Paperback
- ISBN: 0240810740
- ISBN-13: 9780240810744
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相關分類:
遊戲設計 Game-design
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商品描述
Create music and sound effects for games. Master the exacting specifications for composing music and creating sound effects on the various gaming platforms and systems. Technical considerations are explained in detail so that game audio professionals can make sense of complicated systems, learn about the highly involved programming elements, and create high quality audio without a hitch.
This new edition includes:
* Information on hot new next-generation game consoles - Xbox 360, PlayStation 3, Wii, Nintendo DS, and Sony PSP.
* The companion DVD features audio and cinematic examples and sample business contracts.
--Aaron Marks is a highly influential industry leader who remains active in all aspects of game audio. Marks won Best Game Audio Article, Publication or Broadcast - Game Audio Network Guild Awards - 2002; and he is also an award-winning composer and sound designer (2004 Game Tunnel - Best Sound in an Independent Game of the Year Award - I of the Enemy). His knowledge is sought after and can help any game audio specialist grow in his/her field.
--Exhaustive, Indispensable resource for Game Audio - so that game audio professionals can do things like learn how to set up a studio, make a demo reel, find the work, bid on contracts, negotiate deals with clients and win the contracts.
--Technical considerations explained in detail so that game audio professionals can make sense of complicated systems, learn about the highly involved programming elements, and create high quality audio without a hitch.
--DVD includes audio samples, demos, interviews, and Dolby's latest Sound Development Kit so that game composers and sound designers can benefit quickly and easily by porting to their own work.
商品描述(中文翻譯)
將您的音樂熱情轉化為有利可圖的職業生涯,這本全面且不可或缺的遊戲音頻資源將助您一臂之力。培養您在價值數十億美元的遊戲行業中取得成功所需的商業和技術技能。逐步指導您完成整個音樂和音效製作過程 - 從培養基本技能和購買合適的設備到讓客戶滿意。
為遊戲創作音樂和音效。精通在各種遊戲平台和系統上作曲和創建音效的嚴格規格。詳細解釋技術考慮因素,以便遊戲音頻專業人員能夠理解複雜的系統,了解高度參與的編程元素,並在沒有任何問題的情況下創建高質量的音頻。
本新版包括:
* 有關熱門新一代遊戲主機 - Xbox 360、PlayStation 3、Wii、Nintendo DS和Sony PSP的信息。
* 附帶的DVD包含音頻和電影示例以及樣本商業合同。
- Aaron Marks是一位極具影響力的行業領袖,他在遊戲音頻的各個方面都保持著活躍。Marks在2002年獲得了最佳遊戲音頻文章、出版物或廣播 - 遊戲音頻網絡協會獎;他還是一位屢獲殊榮的作曲家和音效設計師(2004年Game Tunnel - 年度最佳獨立遊戲音效獎 - I of the Enemy)。他的知識受到追捧,可以幫助任何遊戲音頻專家在其領域中成長。
- 全面、不可或缺的遊戲音頻資源 - 以便遊戲音頻專業人員可以學習如何建立一個工作室,製作示範錄影帶,尋找工作,競標合同,與客戶談判並贏得合同。
- 詳細解釋技術考慮因素,以便遊戲音頻專業人員能夠理解複雜的系統,了解高度參與的編程元素,並在沒有任何問題的情況下創建高質量的音頻。
- DVD包括音頻樣本、示範、訪談和Dolby的最新音效開發套件,以便遊戲作曲家和音效設計師可以快速輕鬆地將其應用於自己的工作中。