Beginning Kinect Programming with the Microsoft Kinect SDK (Paperback)
暫譯: 開始使用 Microsoft Kinect SDK 的 Kinect 程式設計

Jarrett Webb, James Ashley

  • 出版商: Apress
  • 出版日期: 2012-02-28
  • 售價: $1,575
  • 貴賓價: 9.5$1,496
  • 語言: 英文
  • 頁數: 324
  • 裝訂: Paperback
  • ISBN: 1430241047
  • ISBN-13: 9781430241041
  • 相關分類: Kinect
  • 立即出貨 (庫存 < 3)

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商品描述

Beginning Kinect Programming with the Microsoft Kinect SDK gets you up and running developing Kinect applications for your PC using Microsoft tools and the official SDK. You will have a working Kinect program by the end of the first chapter! The following chapters will open up the secrets of three-dimensional vision, skeleton tracking, audio through the Kinect, and more. Examples illustrate the concepts in the form of simple games that react to your body movements. The result is a fun read that helps you learn one of the hottest technologies out there today.

Beginning Kinect Programming with the Microsoft Kinect SDK
also provides building blocks and ideas for mashing up the Kinect with other technologies to create art, interactive games, 3D models and enhanced office automation. You'll learn the fundamental code basic to almost all Kinect applications. You'll learn to integrate that code with other tools and manipulate data to create amazing Kinect applications. Beginning Kinect Programming with the Microsoft Kinect SDK is your gateway into the exciting world of three-dimensional, real-time computer interaction.

  • Helps you create a proper development environment for Kinect applications.
  • Covers the basics of three-dimensional vision, skeleton tracking, gesture recognition, and audio
  • Provides fun examples that keep you engaged and learning

What you’ll learn

  • Create a proper development environment
  • Work with data streams from the Kinect sensor
  • Use skeleton-tracking for interactive applications
  • Build speech-aware applications
  • Develop simple, Kinect-based games for the PC
  • Learn the underlying math involved in three-dimensional programming

Who this book is for

Beginning Kinect Programming with the Microsoft Kinect SDK is for Microsoft developers who want to learn to program for the newest and coolest Microsoft input device. The book assumes familiarity, but not expertise, with WPF and C#. Developers will be able to use their current knowledge and experience with the Microsoft stack to build new types of applications that have never been possible before. Most of all, this book is for developers who want to go beyond simply creating data-entry applications and recapture the fun of creating software.

Table of Contents

  1. Getting Started with Kinect
  2. Application Fundamentals
  3. Depth Image Processing
  4. Kinect Skeletons
  5. Advanced Skeleton Tracking
  6. Kinect Gestures
  7. Speech
  8. Beyond the Basics

商品描述(中文翻譯)

使用 Microsoft Kinect SDK 開始 Kinect 程式設計》讓您能夠使用 Microsoft 工具和官方 SDK 開發 Kinect 應用程式,並在第一章結束時擁有一個可運行的 Kinect 程式!接下來的章節將揭示三維視覺、骨架追蹤、透過 Kinect 的音頻等秘密。範例以簡單的遊戲形式展示這些概念,這些遊戲會對您的身體動作做出反應。結果是一本有趣的讀物,幫助您學習當今最熱門的技術之一。《使用 Microsoft Kinect SDK 開始 Kinect 程式設計》還提供了將 Kinect 與其他技術結合的基礎和創意,以創造藝術、互動遊戲、3D 模型和增強的辦公自動化。您將學習幾乎所有 Kinect 應用程式所需的基本程式碼。您將學會如何將這些程式碼與其他工具整合,並操作數據以創建驚人的 Kinect 應用程式。《使用 Microsoft Kinect SDK 開始 Kinect 程式設計》是您進入三維、實時計算機互動的精彩世界的入口。

您將學到的內容:
- 創建適當的開發環境
- 使用 Kinect 感測器的數據流
- 使用骨架追蹤進行互動應用程式
- 構建語音感知應用程式
- 為 PC 開發簡單的 Kinect 基礎遊戲
- 學習三維程式設計中涉及的基本數學

本書適合對象:
使用 Microsoft Kinect SDK 開始 Kinect 程式設計》適合希望學習為最新和最酷的 Microsoft 輸入設備編程的 Microsoft 開發人員。本書假設讀者對 WPF 和 C# 有一定的了解,但不需要專業知識。開發人員將能夠利用他們對 Microsoft 技術棧的現有知識和經驗,構建以前從未可能的全新應用程式。最重要的是,本書適合那些希望超越單純創建數據輸入應用程式,重新找回創建軟體樂趣的開發人員。

目錄:
1. 開始使用 Kinect
2. 應用程式基礎
3. 深度影像處理
4. Kinect 骨架
5. 進階骨架追蹤
6. Kinect 手勢
7. 語音
8. 超越基礎