GPU Pro 2: Advanced Rendering Techniques (Hardcover)
暫譯: GPU Pro 2:進階渲染技術 (精裝版)
Wolfgang Engel
- 出版商: A K Peters
- 出版日期: 2011-02-14
- 售價: $3,500
- 貴賓價: 9.5 折 $3,325
- 語言: 英文
- 頁數: 470
- 裝訂: Hardcover
- ISBN: 1568817185
- ISBN-13: 9781568817187
-
相關分類:
GPU
立即出貨
買這商品的人也買了...
-
$2,880$2,736 -
$880$695 -
$980$774 -
$990$891 -
$1,584OpenGL ES 2.0 Programming Guide (Paperback)
-
$1,570$1,492 -
$5,810$5,520 -
$820$648 -
$620$484 -
$450$351 -
$1,488Agile Game Development with Scrum (Paperback)
-
$2,450$2,328 -
$520$411 -
$1,225$1,164 -
$850$672 -
$580$458 -
$750$495 -
$480$384 -
$450$297 -
$950$751 -
$450$351 -
$580$458 -
$3,600$3,420 -
$3,500$3,325 -
$380$342
相關主題
商品描述
This book focuses on advanced rendering techniques that run on the DirectX and/or OpenGL run-time with any shader language available. It includes articles on the latest and greatest techniques in real-time rendering, including MLAA, adaptive volumetric shadow maps, light propagation volumes, wrinkle animations, and much more. The book emphasizes techniques for handheld programming to reflect the increased importance of graphics on mobile devices. It covers geometry manipulation, effects in image space, shadows, 3D engine design, GPGPU, and graphics-related tools.
商品描述(中文翻譯)
本書專注於在 DirectX 和/或 OpenGL 執行環境中運行的高級渲染技術,並支持任何可用的著色器語言。內容包括有關即時渲染的最新和最優秀技術的文章,涵蓋 MLAA、自適應體積陰影圖、光傳播體、皺紋動畫等多種主題。本書強調手持設備編程技術,以反映圖形在移動設備上日益重要的地位。內容涵蓋幾何操作、影像空間中的效果、陰影、3D 引擎設計、GPGPU 以及與圖形相關的工具。