Animation:Master: A Complete Guide

David Rogers

  • 出版商: Charles River Media
  • 出版日期: 2006-05-25
  • 定價: $1,650
  • 售價: 6.0$990
  • 語言: 英文
  • 頁數: 576
  • 裝訂: Paperback
  • ISBN: 1584504757
  • ISBN-13: 9781584504757
  • 立即出貨(限量) (庫存=8)

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商品描述

Description

Animation:Master is an affordable and powerful 3D program easy enough to be used by students, new 3D artists, and hobbyists the ins-and-outs of 3D, and powerful enough to be used by professional animators.Learning how to use the program is made easier with the completely updated Animation:Master 200X Handbook. This is the only book dedicated to Animation:Master and no win it’s fifth edition, it continues to be the best resource for all levels of A:Musers. Whether new to Animation:Master or to 3D,users learn the skills and fundamentals needed to master this incredibly powerful, low-cost program. In this edition, there is coverage of all the major new features through hands-on tutorials including Cloth, Hair Photon Mapping, Open EXR output with split light buffer elements, compositing, and expressions. The CD-ROM includes all of the tutorial files and figures from books. This is the one resource needed to go beyond the basics with Animation:Master 200X.

 

Features

  • Provides the only detailed guide to using the latest version of Animation:Master
  • Gives new users a comprehensive reference and experienced users a re-introduction to the redesigned tools and techniques of the new AM
  • Provides tutorials and coverage of the newest features, including Cloth,Hair Photon Mapping,Open EXR output with split light buffer elements, compositing, and expressions
  • Teaches 3D concepts through new and updated tutorials and examples
  • Includes a companion CD-ROM with all the figures from the book in full color and all the tutorial files needed to complete the projects in the book

 

Table of Contents

Part 1: Chapter 1: Interface; Chapter 2:Modeling Basics; Chapter 3: Bone Basics; Chapter 4: Action Basics; Part 2: Chapter 5: Character Modeling; Chapter 6: In-organci Modeling; Chapter 7: Constraints; Chapter 8: Relationships; Chapter 9: Expressions; Chapter 10: Animation; Chapter 11: Lighting; Chapter 12: Surfacing; Chapter 13: F/X; Chapter 14: Rendering and Compositing; Chapter 15: Spherical Jones Case Study; Chapter 16:Miscellany; Appendix A: Keyboard Shortcuts; Appendix B: Update For New CD; Glossary