Godot 4 Game Development Projects : Build five cross-platform 2D and 3D games using one of the most powerful open source game engines, 2/e (Paperback)
暫譯: Godot 4 遊戲開發專案:使用最強大的開源遊戲引擎之一建構五款跨平台 2D 和 3D 遊戲,第二版(平裝本)

Bradfield, Chris

  • 出版商: Packt Publishing
  • 出版日期: 2023-08-11
  • 售價: $1,800
  • 貴賓價: 9.5$1,710
  • 語言: 英文
  • 頁數: 264
  • 裝訂: Quality Paper - also called trade paper
  • ISBN: 1804610402
  • ISBN-13: 9781804610404
  • 相關分類: 遊戲設計 Game-design
  • 立即出貨 (庫存=1)

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商品描述

Learn to create interactive cross-platform games such as a 3D Minigolf, a 2D Arcade classic, and much more with the all-new Godot Engine 4.0

Key Features

  • Master the art of developing cross-platform games
  • Harness the power of Godot's node and scene system to design robust and reusable game objects
  • Effortlessly and effectively integrate Blender into Godot to create powerful 3D games

Book Description

The Godot 4 Game Development Projects book introduces the Godot game engine and its feature-rich 4.0 version. With an array of new capabilities, Godot 4.0 is a strong alternative to expensive commercial game engines. If you’re a beginner, this user-friendly book will help you learn game development techniques, while experienced developers will understand how to use this powerful and customizable tool to bring their creative visions to life.
This updated edition consists of five projects with more emphasis on the 3D capabilities of the engine that will help you build on your foundation-level skills by showing you how to create small-scale game projects. Along the way, you’ll gain insights into Godot’s inner workings and discover important game development techniques that you can apply to your own projects.
Using a straightforward, step-by-step approach and practical examples, this Godot book covers everything from the absolute basics to sophisticated game physics, animations, and much more. Upon completing the final project, you’ll have a strong foundation for future success with Godot 4.0 and be ready to develop a variety of games and game systems.

What you will learn

  • If you’re new to Godot, get started with the game engine and editor
  • Learn about the new features of Godot 4.0
  • Build games in 2D and 3D using design and coding best practices
  • Use Godot’s node and scene system to design robust, reusable game objects
  • Use GDScript, Godot’s built-in scripting language, to create complex game systems
  • Implement user interfaces to display information
  • Create visual effects to spice up your game
  • Publish your game to desktop and mobile platforms

Who this book is for

This book is for game developers at any stage, whether you’re a beginner looking for an introduction or an experienced programmer aiming to delve into game creation using Godot Engine 4.0. It will serve as a valuable resource for newcomers to the realm of game development, while also offering a wealth of insights to experienced developers. Prior programming experience is a prerequisite.

商品描述(中文翻譯)

學習使用全新的 Godot Engine 4.0 創建互動式跨平台遊戲,例如 3D 迷你高爾夫、2D 街機經典遊戲等。

主要特點

- 精通開發跨平台遊戲的藝術
- 利用 Godot 的節點和場景系統設計穩健且可重用的遊戲物件
- 輕鬆有效地將 Blender 整合到 Godot 中,以創建強大的 3D 遊戲

書籍描述

《Godot 4 遊戲開發專案》一書介紹了 Godot 遊戲引擎及其功能豐富的 4.0 版本。隨著一系列新功能的推出,Godot 4.0 成為昂貴商業遊戲引擎的強大替代品。如果您是初學者,這本使用者友好的書籍將幫助您學習遊戲開發技術,而經驗豐富的開發者則能了解如何使用這個強大且可自定義的工具來實現他們的創意願景。
這個更新版包含五個專案,更加強調引擎的 3D 能力,幫助您通過展示如何創建小型遊戲專案來建立基礎技能。在此過程中,您將深入了解 Godot 的內部運作,並發現可以應用於自己專案的重要遊戲開發技術。
這本 Godot 書籍採用簡單明瞭的逐步方法和實用範例,涵蓋從基本知識到複雜的遊戲物理、動畫等各個方面。完成最後一個專案後,您將為未來在 Godot 4.0 上的成功奠定堅實的基礎,並準備開發各種遊戲和遊戲系統。

您將學到的內容

- 如果您是 Godot 新手,將開始使用遊戲引擎和編輯器
- 了解 Godot 4.0 的新功能
- 使用設計和編碼最佳實踐構建 2D 和 3D 遊戲
- 使用 Godot 的節點和場景系統設計穩健、可重用的遊戲物件
- 使用 GDScript,Godot 的內建腳本語言,創建複雜的遊戲系統
- 實現用戶界面以顯示資訊
- 創建視覺效果以增添遊戲的趣味
- 將您的遊戲發佈到桌面和移動平台

本書適合對象

本書適合任何階段的遊戲開發者,無論您是尋求入門的初學者,還是希望深入使用 Godot Engine 4.0 進行遊戲創作的經驗豐富的程式設計師。它將成為新進遊戲開發領域的寶貴資源,同時也為經驗豐富的開發者提供豐富的見解。先前的程式設計經驗是必要的。

目錄大綱

  1. Introduction to Godot 4.0
  2. Coin Dash – Build Your First 2D Game
  3. Space Rocks: Build a 2D Arcade Classic with Physics
  4. Jungle Jump: Running and Jumping in a 2D Platformer
  5. 3D Minigolf: Dive into 3D by Building a Minigolf Course
  6. Infinite Flyer
  7. Next Steps and Additional Resources

目錄大綱(中文翻譯)


  1. Introduction to Godot 4.0

  2. Coin Dash – Build Your First 2D Game

  3. Space Rocks: Build a 2D Arcade Classic with Physics

  4. Jungle Jump: Running and Jumping in a 2D Platformer

  5. 3D Minigolf: Dive into 3D by Building a Minigolf Course

  6. Infinite Flyer

  7. Next Steps and Additional Resources