WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations

Kenwright

  • 出版商: Independently Published
  • 出版日期: 2024-03-17
  • 售價: $2,010
  • 貴賓價: 9.5$1,910
  • 語言: 英文
  • 頁數: 282
  • 裝訂: Quality Paper - also called trade paper
  • ISBN: 9798320006857
  • ISBN-13: 9798320006857
  • 相關分類: GPU
  • 海外代購書籍(需單獨結帳)

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商品描述

WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations aims to be your guide to harnessing the power of modern web graphics technologies for creating stunning visual effects, simulations, and interactive experiences on the web.

The web is evolving at a rapid pace, and with the advent of WebGPU and WGSL (WebGPU Shading Language), web developers now have access to a low-level, high-performance graphics API and a modern shading language tailored specifically for the web platform. These technologies open up a world of possibilities for pushing the boundaries of what's achievable in web-based graphics and simulations.

In this book, we'll dive deep into practical examples that demonstrate the capabilities of WebGPU and WGSL. From generating intricate fractal patterns to simulating dynamic particle systems, from crafting lifelike image effects to implementing real-time ray tracing, we'll explore a wide range of topics, each accompanied by hands-on examples and detailed explanations.

Whether you're a seasoned web developer looking to expand your skills into the realm of advanced graphics programming or a newcomer eager to explore the possibilities of web-based visual computing, this book has something for you. Each chapter is designed to be accessible yet informative, guiding you through the process of implementing complex graphics techniques in a clear and concise manner.

At the end of this book, you'll have a solid understanding of how to leverage WebGPU and WGSL to create stunning visual experiences that run seamlessly in modern web browsers. Whether you're building interactive data visualizations, immersive games, or cutting-edge web applications, the knowledge and skills gained from this book will empower you to push the boundaries of web graphics and unlock new creative possibilities.

商品描述(中文翻譯)

《WebGPU 和 WGSL 實例解析:分形、影像效果、光線追蹤、程序性幾何、2D/3D、粒子、模擬》旨在成為您掌握現代網頁圖形技術的指南,以創造驚人的視覺效果、模擬和互動體驗於網路上。

網路正在快速演變,隨著 WebGPU 和 WGSL(WebGPU Shading Language)的出現,網頁開發者現在可以使用一個低階、高效能的圖形 API 和一種專為網頁平台量身打造的現代著色語言。這些技術為推動網頁圖形和模擬的可能性開啟了一個全新的世界。

在本書中,我們將深入探討實際範例,展示 WebGPU 和 WGSL 的能力。從生成複雜的分形圖案到模擬動態粒子系統,從創造逼真的影像效果到實現即時光線追蹤,我們將探索一系列主題,每個主題都附有實作範例和詳細解釋。

無論您是希望將技能擴展到高級圖形編程領域的資深網頁開發者,還是渴望探索網頁視覺計算可能性的新人,本書都能滿足您的需求。每一章節都旨在易於理解且具資訊性,清晰簡潔地指導您實現複雜的圖形技術。

在本書結束時,您將對如何利用 WebGPU 和 WGSL 創造在現代網頁瀏覽器中無縫運行的驚人視覺體驗有一個堅實的理解。無論您是在構建互動數據視覺化、沉浸式遊戲,還是尖端的網頁應用程式,從本書中獲得的知識和技能將使您能夠推動網頁圖形的邊界,開啟新的創意可能性。