End-to-End Game Development: Creating Independent Serious Games and Simulations from Start to Finish (Paperback)
暫譯: 端到端遊戲開發:從頭到尾創建獨立的嚴肅遊戲和模擬

Nick Iuppa, Terry Borst

  • 出版商: Focal Press
  • 出版日期: 2009-12-01
  • 定價: $1,650
  • 售價: 2.4$399
  • 語言: 英文
  • 頁數: 381
  • 裝訂: Paperback
  • ISBN: 0240811798
  • ISBN-13: 9780240811796
  • 立即出貨

相關主題

商品描述

You're part of a new venture, an independent gaming company, and you are about to undertake your first development project. The client wants a serious game, one with instructional goals and assessment metrics. Or you may be in a position to green light such a project yourself, believing that it can advance your organization's mission and goals. This book provides a proven process to take an independent game project from start to finish.

In order to build a successful game, you need to wear many hats. There are graphic artists, software engineers, designers, producers, marketers - all take part in the process at various (coordinated) stages, and the end result is hopefully a successful game. Veteran game producers and writers (Iuppa and Borst) cover all of these areas for you, with step by step instructions and checklists to get the work done.

The final section of the book offers a series of case studies from REAL indy games that have been developed and launched succesfully, and show exactly how the principles outlined in the book can be applied to real world products.

The book's associated author web site offers ancillary materials & references as well as serious game demos and presentations.

*Step-by-step no-nonsense approach to developing games from start to finish (graphic arts, software engineering, designing, producing, marketing all covered). Indy game developers will gain a clear understanding of what's involved.

*Demonstrates a proven process for meshing gameplay and story to create an immersive experience for the player.

*Even experienced game developers will benefit from some of the coverage, especially: setting curriculum goals, setting client expectations, and client management.

*Authors are authorities in the field with decades of experience in designing and producing entertainment and educational media. Their games and other instructional designs have received numerous awards and accolades and they have held executive positions in training organizations at Fortune 500 companies.

*Accompanying web site offers tools and helpful add-ons related to the book, including a serious game demo and presentation.

商品描述(中文翻譯)

您參與了一個新的創業項目,一家獨立的遊戲公司,並且即將開始您的第一個開發專案。客戶希望開發一款嚴肅遊戲,具備教學目標和評估指標。或者,您可能有能力自行批准這樣的專案,因為您相信這可以推進您組織的使命和目標。本書提供了一個經過驗證的流程,幫助您從頭到尾完成獨立遊戲專案。

為了建立一款成功的遊戲,您需要身兼多職。圖形藝術家、軟體工程師、設計師、製作人、行銷人員——所有人都在不同的(協調的)階段參與這個過程,最終的結果希望是一款成功的遊戲。資深遊戲製作人和作家(Iuppa 和 Borst)為您涵蓋了所有這些領域,提供逐步指導和檢查清單,以完成工作。

本書的最後一部分提供了一系列來自真實獨立遊戲的案例研究,這些遊戲已成功開發和推出,並展示了本書中概述的原則如何應用於現實產品。

本書的相關作者網站提供附加材料和參考資料,以及嚴肅遊戲的演示和簡報。

* 逐步且實用的方法,從頭到尾開發遊戲(涵蓋圖形藝術、軟體工程、設計、製作、行銷)。獨立遊戲開發者將清楚了解所涉及的內容。

* 展示了一個經過驗證的流程,將遊戲玩法和故事結合起來,為玩家創造沉浸式體驗。

* 即使是經驗豐富的遊戲開發者也能從某些內容中受益,特別是:設定課程目標、設定客戶期望和客戶管理。

* 作者在該領域是權威,擁有數十年的娛樂和教育媒體設計及製作經驗。他們的遊戲和其他教學設計獲得了無數獎項和榮譽,並在《財富》500 強公司的培訓組織中擔任高級職位。

* 附帶的網站提供與本書相關的工具和有用的附加功能,包括嚴肅遊戲的演示和簡報。