Making Things See: 3D vision with Kinect, Processing, Arduino, and MakerBot (Paperback)

Greg Borenstein

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商品描述

This detailed, hands-on guide provides the technical and conceptual information you need to build cool applications with Microsoft’s Kinect, the amazing motion-sensing device that enables computers to see. Through half a dozen meaty projects, you’ll learn how to create gestural interfaces for software, use motion capture for easy 3D character animation, 3D scanning for custom fabrication, and many other applications.

Perfect for hobbyists, makers, artists, and gamers, Making Things See shows you how to build every project with inexpensive off-the-shelf components, including the open source Processing programming language and the Arduino microcontroller. You’ll learn basic skills that will enable you to pursue your own creative applications with Kinect.

  • Create Kinect applications on Mac OS X, Windows, or Linux
  • Track people with pose detection and skeletonization, and use blob tracking to detect objects
  • Analyze and manipulate point clouds
  • Make models for design and fabrication, using 3D scanning technology
  • Use MakerBot, RepRap, or Shapeways to print 3D objects
  • Delve into motion tracking for animation and games
  • Build a simple robot arm that can imitate your arm movements
  • Discover how skilled artists have used Kinect to build fascinating projects

商品描述(中文翻譯)

這本詳細且實用的指南提供了您在使用微軟的Kinect這款令人驚嘆的動作感應設備建立酷炫應用程式所需的技術和概念資訊。通過六個豐富的專案,您將學習如何為軟體創建手勢介面、使用動作捕捉進行簡單的3D角色動畫、使用3D掃描進行自定製造等等應用。

《Making Things See》非常適合業餘愛好者、製造者、藝術家和遊戲玩家,它向您展示如何使用廉價的現成元件(包括開源的Processing程式語言和Arduino微控制器)來建立每個專案。您將學習基本技能,使您能夠追求自己的創意應用與Kinect。

本書內容包括:
- 在Mac OS X、Windows或Linux上創建Kinect應用程式
- 使用姿勢偵測和骨架化追蹤人物,並使用斑點追蹤來偵測物體
- 分析和操作點雲
- 使用3D掃描技術製作設計和製造模型
- 使用MakerBot、RepRap或Shapeways打印3D物體
- 深入研究動作追蹤以進行動畫和遊戲
- 建立一個能夠模仿您手臂動作的簡單機械臂
- 探索熟練的藝術家如何使用Kinect建立迷人的專案