Advanced Animation with DirectX
Jim Adams
- 出版商: Premier Press
- 出版日期: 2003-05-22
- 售價: $1,024
- 語言: 英文
- 頁數: 480
- 裝訂: Paperback
- ISBN: 1592000371
- ISBN-13: 9781592000371
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Summary
You are tackled the basics. You can blend textures and manipulate vertex buffers with the best of them. So what now? "Advanced Animation with DirectX" will show you how to move beyond the basics and into the amazing world of advanced animation techniques. Get ready to jump right in, because this book starts off with a bang. There is no time wasted on basic concepts that you?ve already mastered. Instead, you'll learn the techniques you need to create seamless timing, skeletal animations, and cloth simulations. Don't let the pros have all the fun! With "Advanced Animation with DirectX" by your side, you'll learn how to use cutting-edge animation techniques, from real-time cloth simulations and lip-synced facial animation to animated textures and a physics-based rag-doll animation system. If you're bored with the basics and ready to get down to the nitty-gritty of truly spectacular animation with DirectX, you've come to the right place.
Table of Contents
Part One: Preparations Chapter 1 Preparing for the Book
Part Two: Animation Basics Chapter 2 Timing in Animation and Movement Chapter 3 Using the .X File Format
Part Three: Skeletal Animation Chapter 4 Working with Skeletal Animation Chapter 5 Using Key-Framed Skeletal Animation Chapter 6 Blending Skeletal Animations Chapter 7 Implementing Rag Doll Animation
Part Four: Morphing Animation Chapter 8 Working with Morphing Animation Chapter 9 Using Key-Framed Morphing Animation Chapter 10 Blending Morphing Animations Chapter 11 Morphing Facial Animation
Part Five: Miscellaneous Animation Chapter 12 Using Particles in Animation Chapter 13 Simulating Cloth and Soft Body Mesh Animation Chapter 14 Using Animated Textures
Part Six: Appendixes Appendix A Web and Book References Appendix B What?s on the CD